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Commit message (
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Author
Age
*
Fix default item callbacks to work with nil users (#5819)
raymoo
2017-10-28
*
Minimal: Add river water nodes (#5809)
Paramat
2017-05-24
*
Private nodemeta (#5702)
sfan5
2017-05-10
*
Player attrs: permits to remove an attribute by setting value to nil (#5716)
Loïc Blot
2017-05-07
*
Fix not being able to damage players in minimal (#5266)
red-001
2017-02-18
*
Add 2D sheet animation for nodes
sfan5
2017-01-02
*
Added "[sheet" to the texture special commands.
Luke Puchner-Hardman
2017-01-02
*
Mapgen: Various fixes and improvements
paramat
2016-01-11
*
Minimal: Add mapgen alias for air
paramat
2015-12-30
*
Fix spelling of noise_threshold
Jun Zhang
2015-12-06
*
Fix relief mapping issues
RealBadAngel
2015-07-16
*
Minimal: Remove recently added unnecessary nodes
paramat
2015-07-14
*
Simpler patch for saplings trying to grow on unknown nodes
ShadowNinja
2015-06-16
*
Add list-rings
est31
2015-06-16
*
Don't crash when saplings try to grow on unknown nodes
y.st
2015-06-15
*
Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases
paramat
2015-06-12
*
Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. Updat...
paramat
2015-06-09
*
Fix NDT_GLASSLIKE normals
Kahrl
2015-01-31
*
Remove builtin_biome.lua from builtin and add simple biome minimal
paramat
2015-01-11
*
Add minetest.swap_node
Novatux
2013-11-30
*
Change default value of is_ground_content to true
kwolekr
2013-11-30
*
Fix possible crash with grass ABM.
Novatux
2013-11-02
*
Fix grass adding/removing ABM.
Novatux
2013-11-02
*
Move the sapling growing and grass adding/removing ABMs to Lua
Novatux
2013-11-02
*
Remove mapgen_air alias (#935)
0gb.us
2013-10-05
*
Add mapgen_stair_cobble alias to minimal
Sfan5
2013-09-06
*
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-06
*
Add drowning
PilzAdam
2013-06-19
*
Compress textures
David Gumberg
2013-06-18
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
*
Use the group "soil" for nodes that saplings grow on
ShadowNinja
2013-05-20
*
Add Mapgen V7, reorganize biomes
kwolekr
2013-04-07
*
Add different place sound for nodes
PilzAdam
2013-03-29
*
Use minetest.register_ore() in minimal
PilzAdam
2013-03-24
*
Mapgen indev: float islands, larger far biomes
proller
2013-03-24
*
Liquid fine tuning
proller
2013-03-14
*
new adjustable finite liquid
proller
2013-02-24
*
Readded and optimized mapgen V6
kwolekr
2013-01-21
*
Add initial Lua biomedef support, fixed biome selection
kwolekr
2013-01-21
*
Add the group attached_node
PilzAdam
2012-12-01
*
Swap out pixel-perfect nyan cat by request of Chris Torres
Perttu Ahola
2012-11-09
*
Add functions to the default mod of minimal game to support old code
PilzAdam
2012-11-01
*
Move falling to builtin
PilzAdam
2012-10-31
*
Fix crash when furnace is full (minimal game)
Perttu Ahola
2012-08-12
*
Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...
Perttu Ahola
2012-07-25
*
Add notice in the minimal game
Perttu Ahola
2012-07-25
*
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
*
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-25
*
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Perttu Ahola
2012-07-23
*
Implement formspec
darkrose
2012-07-22
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