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* Minimal game: add /dummyball <count> commandKahrl2014-08-23
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* Compress texturesDavid Gumberg2013-06-18
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* Move scriptapi to separate folder (by sapier)sapier2013-05-25
| | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
* unkn own block -> unkn own nodekhonkhortisan2013-04-05
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* Improve inventory callbacks a bitPerttu Ahola2012-07-25
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* Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola2012-07-25
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* Detached inventoriesPerttu Ahola2012-07-24
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* Add node timer test in minimal/experimentalPerttu Ahola2012-07-24
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* Formspec button_exit[] and image_button_exit[]Perttu Ahola2012-07-22
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* Add /test1 command to minimal for testing a more complicated player ↵Perttu Ahola2012-07-22
| | | | inventory form
* Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola2012-07-21
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* Allow defining player's inventory form in LuaPerttu Ahola2012-07-19
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* Add experimental_tester_tool_1.png to minimal game (was accidentally left out)Perttu Ahola2012-06-08
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* Allow groups in crafting recipesPerttu Ahola2012-06-06
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* Add after_destruct and cache the existence of on_construct, on_destruct and ↵Perttu Ahola2012-06-05
| | | | after_destruct for quick skipping when a node does not have them
* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
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* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-06
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* Make the minimal development test somewhat playable by adding ore generation ↵Perttu Ahola2012-04-05
| | | | and removing the player visual switch test
* Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola2012-04-04
| | | | testing
* initial_properties field in entity definitionPerttu Ahola2012-03-31
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* Add minetest.get_connected_players()Perttu Ahola2012-03-30
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* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-30
| | | | players too!
* Add minetest.after(time, func)Perttu Ahola2012-03-27
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* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
quot; on windows std::string p(std::string path) { for (size_t i = 0; i < path.size(); ++i) { if (path[i] == '/') { path.replace(i, 1, DIR_DELIM); i += std::string(DIR_DELIM).size() - 1; // generally a no-op } } #ifdef _WIN32 if (path[0] == '\\') path = "C:" + path; #endif return path; } void TestFilePath::testIsDirDelimiter() { UASSERT(fs::IsDirDelimiter('/') == true); UASSERT(fs::IsDirDelimiter('A') == false); UASSERT(fs::IsDirDelimiter(0) == false); #ifdef _WIN32 UASSERT(fs::IsDirDelimiter('\\') == true); #else UASSERT(fs::IsDirDelimiter('\\') == false); #endif } void TestFilePath::testPathStartsWith() { const int numpaths = 12; std::string paths[numpaths] = { "", p("/"), p("/home/user/minetest"), p("/home/user/minetest/bin"), p("/home/user/.minetest"), p("/tmp/dir/file"), p("/tmp/file/"), p("/tmP/file"), p("/tmp"), p("/tmp/dir"), p("/home/user2/minetest/worlds"), p("/home/user2/minetest/world"), }; /* expected fs::PathStartsWith results 0 = returns false 1 = returns true 2 = returns false on windows, true elsewhere 3 = returns true on windows, false elsewhere 4 = returns true if and only if FILESYS_CASE_INSENSITIVE is true */ int expected_results[numpaths][numpaths] = { {1,2,0,0,0,0,0,0,0,0,0,0}, {1,1,0,0,0,0,0,0,0,0,0,0}, {1,1,1,0,0,0,0,0,0,0,0,0}, {1,1,1,1,0,0,0,0,0,0,0,0}, {1,1,0,0,1,0,0,0,0,0,0,0}, {1,1,0,0,0,1,0,0,1,1,0,0}, {1,1,0,0,0,0,1,4,1,0,0,0}, {1,1,0,0,0,0,4,1,4,0,0,0}, {1,1,0,0,0,0,0,0,1,0,0,0}, {1,1,0,0,0,0,0,0,1,1,0,0}, {1,1,0,0,0,0,0,0,0,0,1,0}, {1,1,0,0,0,0,0,0,0,0,0,1}, }; for (int i = 0; i < numpaths; i++) for (int j = 0; j < numpaths; j++){ /*verbosestream<<"testing fs::PathStartsWith(\"" <<paths[i]<<"\", \"" <<paths[j]<<"\")"<<std::endl;*/ bool starts = fs::PathStartsWith(paths[i], paths[j]); int expected = expected_results[i][j]; if(expected == 0){ UASSERT(starts == false); } else if(expected == 1){ UASSERT(starts == true); } #ifdef _WIN32 else if(expected == 2){ UASSERT(starts == false); } else if(expected == 3){ UASSERT(starts == true); } #else else if(expected == 2){ UASSERT(starts == true); } else if(expected == 3){ UASSERT(starts == false); } #endif else if(expected == 4){ UASSERT(starts == (bool)FILESYS_CASE_INSENSITIVE); } } } void TestFilePath::testRemoveLastPathComponent() { std::string path, result, removed; UASSERT(fs::RemoveLastPathComponent("") == ""); path = p("/home/user/minetest/bin/..//worlds/world1"); result = fs::RemoveLastPathComponent(path, &removed, 0); UASSERT(result == path); UASSERT(removed == ""); result = fs::RemoveLastPathComponent(path, &removed, 1); UASSERT(result == p("/home/user/minetest/bin/..//worlds")); UASSERT(removed == p("world1")); result = fs::RemoveLastPathComponent(path, &removed, 2); UASSERT(result == p("/home/user/minetest/bin/..")); UASSERT(removed == p("worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 3); UASSERT(result == p("/home/user/minetest/bin")); UASSERT(removed == p("../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 4); UASSERT(result == p("/home/user/minetest")); UASSERT(removed == p("bin/../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 5); UASSERT(result == p("/home/user")); UASSERT(removed == p("minetest/bin/../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 6); UASSERT(result == p("/home")); UASSERT(removed == p("user/minetest/bin/../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 7); #ifdef _WIN32 UASSERT(result == "C:"); #else UASSERT(result == ""); #endif UASSERT(removed == p("home/user/minetest/bin/../worlds/world1")); } void TestFilePath::testRemoveLastPathComponentWithTrailingDelimiter() { std::string path, result, removed; path = p("/home/user/minetest/bin/..//worlds/world1/"); result = fs::RemoveLastPathComponent(path, &removed, 0); UASSERT(result == path); UASSERT(removed == ""); result = fs::RemoveLastPathComponent(path, &removed, 1); UASSERT(result == p("/home/user/minetest/bin/..//worlds")); UASSERT(removed == p("world1")); result = fs::RemoveLastPathComponent(path, &removed, 2); UASSERT(result == p("/home/user/minetest/bin/..")); UASSERT(removed == p("worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 3); UASSERT(result == p("/home/user/minetest/bin")); UASSERT(removed == p("../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 4); UASSERT(result == p("/home/user/minetest")); UASSERT(removed == p("bin/../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 5); UASSERT(result == p("/home/user")); UASSERT(removed == p("minetest/bin/../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 6); UASSERT(result == p("/home")); UASSERT(removed == p("user/minetest/bin/../worlds/world1")); result = fs::RemoveLastPathComponent(path, &removed, 7); #ifdef _WIN32 UASSERT(result == "C:"); #else UASSERT(result == ""); #endif UASSERT(removed == p("home/user/minetest/bin/../worlds/world1")); } void TestFilePath::testRemoveRelativePathComponent() { std::string path, result, removed; path = p("/home/user/minetest/bin"); result = fs::RemoveRelativePathComponents(path); UASSERT(result == path); path = p("/home/user/minetest/bin/../worlds/world1"); result = fs::RemoveRelativePathComponents(path); UASSERT(result == p("/home/user/minetest/worlds/world1")); path = p("/home/user/minetest/bin/../worlds/world1/"); result = fs::RemoveRelativePathComponents(path); UASSERT(result == p("/home/user/minetest/worlds/world1")); path = p("."); result = fs::RemoveRelativePathComponents(path); UASSERT(result == ""); path = p("./subdir/../.."); result = fs::RemoveRelativePathComponents(path); UASSERT(result == ""); path = p("/a/b/c/.././../d/../e/f/g/../h/i/j/../../../.."); result = fs::RemoveRelativePathComponents(path); UASSERT(result == p("/a/e")); }