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path: root/games/minimal/mods/give_initial_stuff/init.lua
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* place_node, dig_node and punch_node; an in-game tester tool; remove old codePerttu Ahola2012-06-05
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-29
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
an> Minetest Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef L_CRAFT_H_ #define L_CRAFT_H_ #include <string> #include <vector> #include "lua_api/l_base.h" struct CraftReplacements; class ModApiCraft : public ModApiBase { private: static int l_register_craft(lua_State *L); static int l_get_craft_recipe(lua_State *L); static int l_get_all_craft_recipes(lua_State *L); static int l_get_craft_result(lua_State *L); static bool readCraftReplacements(lua_State *L, int index, CraftReplacements &replacements); static bool readCraftRecipeShapeless(lua_State *L, int index, std::vector<std::string> &recipe); static bool readCraftRecipeShaped(lua_State *L, int index, int &width, std::vector<std::string> &recipe); static struct EnumString es_CraftMethod[]; public: static void Initialize(lua_State *L, int top); }; #endif /* L_CRAFT_H_ */