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* Async environment for mods to do concurrent tasks (#11131)sfan52022-05-02
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* Run automated tests when lua files change (#12184)x20482022-04-30
| | | | | | | | | | | * Run automated tests when lua files change * skip busted on devtest * use newer build env * Add .luacheckrc for games/devetest Co-authored-by: sfan5 <sfan5@live.de>
* DevTest: Fix armorball sprite (#12228)Wuzzy2022-04-28
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* DevTest: Add more test weapons and armorball modes (#11870)Wuzzy2022-04-24
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Remove reference to a removed file in devtest (followup to #12157)Dmitry Kostenko2022-04-07
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* Enable shadows by default in devtest (#12157)x20482022-04-07
| | | | | | * Move all shadow control to util_commands * Shadows are now controlled with /set_shadow Co-authored-by: sfan5 <sfan5@live.de>
* Store vector metatable in registryJude Melton-Houghton2022-03-29
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* Add API to control shadow intensity from the game/mod (#11944)x20482022-03-26
| | | * Also Disable shadows when sun/moon is hidden. Fixes #11972.
* FormspecMenu: make drawing of backgrounds less hacky (#9517)DS2022-02-22
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* Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp2022-02-22
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* Use absolute value for bouncy in collision (#11969)pecksin2022-02-16
| | | | | * use abs(bouncy) in collision * test case for negative bouncy * send abs(bouncy) to old clients
* Allow to set the displayed item count and its alignment via meta (#8448)DS2022-02-10
| | | | | | | | | | | | | * Allow to set the displayed item count and its offset via meta * fix rect constr call * devtest: add dump_item chatcommand * fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now * add missing utf8 to wide conversion * rename to count_meta
* Add padding[] element to formspecs (#11821)Vincent Robinson2021-12-30
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* Restructure devtest's unittests and run them in CI (#11859)sfan52021-12-18
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* Fix number of tool uses being off by 1..32767 (#11110)Wuzzy2021-10-31
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* Add no_texture.png as fallback for unspecified texturesWuzzy2021-10-20
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* Add embedded PNG texture modifier (#11498)hecks2021-10-13
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* Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy2021-10-01
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* Chop game background in mainmenu (#10796)Lars Müller2021-09-14
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* Add a simple PNG image encoder with Lua API (#11485)hecks2021-07-29
| | | | | | | | | * Add a simple PNG image encoder with Lua API Add ColorSpec to RGBA converter Make a safety wrapper for the encoder Create devtest examples Co-authored-by: hecktest <> Co-authored-by: sfan5 <sfan5@live.de>
* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
| | | Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
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* Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy2021-04-28
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* Fix devtest Lua errorsfan52021-04-21
| | | | | fallback_image() was removed in 3e1904fa8c4aae3448d58b7e60545a4fdd8234f3, which was written after this PR but merged before it.
* Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy2021-04-20
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* Devtest: Remove testnodes_show_fallback_imageWuzzy2021-04-05
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* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-30
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* DevTest: Formspec tests, children getter, better lighttool (#10918)Wuzzy2021-03-16
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* Devtest: Fix missing log level in minetest.log (#11068)Wuzzy2021-03-15
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* Allow overwriting media files of dependencies (#10752)DS2021-02-23
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* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
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* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
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* Fix short_description fallback order (#10943)rubenwardy2021-02-17
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* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
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* Devtest: Remove bumpmap/parallax occl. test nodes (#10902)Wuzzy2021-02-04
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* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
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* devtest: Fix deprecated alpha usagesfan52021-01-29
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* Drop never documented 'alpha' property from nodedefsfan52021-01-29
| | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
* Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson2021-01-23
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* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
| | | | | | | | | * Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21
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* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
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* DevTest: Add food item to test food replacement (#10642)Wuzzy2020-12-18
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* Semi-transparent background for nametags (#10152)Zughy2020-12-14
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* Various documentation fixes (#10692)SmallJoker2020-12-10
| | | | | | | set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
* Fix falling image of torchlike if paramtype2="none" (#10612)Wuzzy2020-11-15
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* Add model[] formspec element (#10320)SmallJoker2020-11-04
| | | | | | Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
* Shaders for Android (GLES 2) (#10506)Vitaliy2020-10-25
| | | | | Shader support for OpenGL ES 2 devices (Android) Co-authored-by: sfan5 <sfan5@live.de>
* Devtest: Automatically enable zoom capability (#10493)Paramat2020-10-20
| | | | Make minor improvements to the zoom testing chat command. Delete incorrect line about creative mode from README.md.
* Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)Paramat2020-10-13
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