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Commit message (
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Author
Age
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
*
Add on_deactivate callback for luaentities (#10723)
hecks
2021-01-02
*
DevTest: Add food item to test food replacement (#10642)
Wuzzy
2020-12-18
*
Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
*
Various documentation fixes (#10692)
SmallJoker
2020-12-10
*
Fix falling image of torchlike if paramtype2="none" (#10612)
Wuzzy
2020-11-15
*
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
*
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
*
Devtest: Automatically enable zoom capability (#10493)
Paramat
2020-10-20
*
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484)
Paramat
2020-10-13
*
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242)
HybridDog
2020-10-09
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Elijah Duffy
2020-10-03
*
Devtest: Extend tooltips of many items and tools (#10312)
Wuzzy
2020-09-04
*
Scale inventory image for scaled allfaces nodes (#10225)
Wuzzy
2020-09-04
*
Make bgcolor tint button background images (#9818)
Hugues Ross
2020-08-29
*
Load media from subfolders (#9065)
DS
2020-08-20
*
Fix precision not working in hud_change (#10186)
Lars Müller
2020-08-12
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Fix undeclared global in devtest (#10133)
Wuzzy
2020-07-02
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
devtest: Improve tool and formspec usability
sfan5
2020-06-08
*
Devtest: Fix missing/incorrect liquid properties (#9955)
Wuzzy
2020-05-30
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Add minetest.is_creative_enabled
Wuzzy
2020-05-29
*
Devtest game: Update biome registrations (#9936)
Paramat
2020-05-26
*
Devtest: Fix crash in player unittest (#9937)
Wuzzy
2020-05-26
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
Replacement for Minimal Development Test (PR) (#9450)
Wuzzy
2020-05-24
*
Add 'content_offset' and 'padding' style properties for buttons (#9661)
Hugues Ross
2020-05-02
*
Apply a scrollbar's default value to scroll containers (#9699)
DS
2020-04-18
*
Add scroll_container formspec element (redo) (#9101)
DS
2020-04-13
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Formspecs: Add starting frame to `animated_image` (#9411)
v-rob
2020-03-16
*
Add multiple element selection to `style` and `style_type` (#9380)
v-rob
2020-03-01
*
Add animated_image[] formspec element (#9258)
Hugues Ross
2020-02-15
*
Add 9-slice background support to button formspec elements (#9290)
Hugues Ross
2020-01-26
*
StaticText/EnrichedString: Styling support (#9187)
SmallJoker
2020-01-22
*
Refactor to centralize GUIButton styling/rendering code (#9090)
Hugues Ross
2019-12-09
*
Change some rough/inappropriate language in comments (#9061)
random-geek
2019-10-24
*
Add 4 missing fallback/default textures (#8845)
Wuzzy
2019-10-23
*
Add more visual feedback for button states (#8916)
Hugues Ross
2019-10-12
*
Fix some issues with minetest.clear_craft (#8712)
Paul Ouellette
2019-08-10
*
Add formspec testing to test mod in minimal
rubenwardy
2019-08-03
*
minimal: Move get_craft_result tests to test mod
Paul Ouellette
2019-07-27
*
minimal: Fix crash due to assertion fail
ANAND
2019-05-03
*
Add disable_repair group to prevent tool repair (#7381)
Wuzzy
2018-10-16
*
Minimal: Disable disruptive formspec test by default (#7423)
Wuzzy
2018-06-14
*
CSM/SSM: Add on_mods_loaded callback (#7411)
Loïc Blot
2018-06-06
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