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* experimental:soundblock dig_immediate=3Perttu Ahola2012-04-06
* Make the minimal development test somewhat playable by adding ore generation ...Perttu Ahola2012-04-05
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-04
* initial_properties field in entity definitionPerttu Ahola2012-03-31
* Add minetest.get_connected_players()Perttu Ahola2012-03-30
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...Perttu Ahola2012-03-30
* Modify minimal/give_initial_stuff to always give stuffPerttu Ahola2012-03-29
* Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...Perttu Ahola2012-03-29
* Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola2012-03-28
* Add PseudoRandom in Lua APIPerttu Ahola2012-03-28
* Add minetest.after(time, func)Perttu Ahola2012-03-27
* Add default_grass_footstep.1.ogg as a test sound in minimalPerttu Ahola2012-03-27
* Add games/minimal/game.confPerttu Ahola2012-03-26
* Move games/minetest to games/minimal and update README.txtPerttu Ahola2012-03-26
* Make server world selection not brain dead and use gameid 'minetest' instead ...Perttu Ahola2012-03-25
* Lua API for playing soundsPerttu Ahola2012-03-24
* Add sound.digPerttu Ahola2012-03-24
* Add sounds, tune thingsPerttu Ahola2012-03-24
* Add event manager and use it to trigger soundsPerttu Ahola2012-03-24
* Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2012-03-22
* Fix various things being too fast to break by handPerttu Ahola2012-03-20
* Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola2012-03-20