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* Scale inventory image for scaled allfaces nodes (#10225)Wuzzy2020-09-04
* Make bgcolor tint button background images (#9818)Hugues Ross2020-08-29
* Load media from subfolders (#9065)DS2020-08-20
* Fix precision not working in hud_change (#10186)Lars Müller2020-08-12
* content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30
* Fix undeclared global in devtest (#10133)Wuzzy2020-07-02
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-16
* devtest: Improve tool and formspec usabilitysfan52020-06-08
* Devtest: Fix missing/incorrect liquid properties (#9955)Wuzzy2020-05-30
* Add disable_jump check for the player's feetMoNTE482020-05-29
* Add minetest.is_creative_enabledWuzzy2020-05-29
* Devtest game: Update biome registrations (#9936)Paramat2020-05-26
* Devtest: Fix crash in player unittest (#9937)Wuzzy2020-05-26
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* Replacement for Minimal Development Test (PR) (#9450)Wuzzy2020-05-24
* Add 'content_offset' and 'padding' style properties for buttons (#9661)Hugues Ross2020-05-02
* Apply a scrollbar's default value to scroll containers (#9699)DS2020-04-18
* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Formspecs: Add starting frame to `animated_image` (#9411)v-rob2020-03-16
* Add multiple element selection to `style` and `style_type` (#9380)v-rob2020-03-01
* Add animated_image[] formspec element (#9258)Hugues Ross2020-02-15
* Add 9-slice background support to button formspec elements (#9290)Hugues Ross2020-01-26
* StaticText/EnrichedString: Styling support (#9187)SmallJoker2020-01-22
* Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross2019-12-09
* Change some rough/inappropriate language in comments (#9061)random-geek2019-10-24
* Add 4 missing fallback/default textures (#8845)Wuzzy2019-10-23
* Add more visual feedback for button states (#8916)Hugues Ross2019-10-12
* Fix some issues with minetest.clear_craft (#8712)Paul Ouellette2019-08-10
* Add formspec testing to test mod in minimalrubenwardy2019-08-03
* minimal: Move get_craft_result tests to test modPaul Ouellette2019-07-27
* minimal: Fix crash due to assertion failANAND2019-05-03
* Add disable_repair group to prevent tool repair (#7381)Wuzzy2018-10-16
* Minimal: Disable disruptive formspec test by default (#7423)Wuzzy2018-06-14
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Minimal: Fix HP change crash (#7344)SmallJoker2018-05-16
* MetaDataRef: Add contains() and get() (#7214)rubenwardy2018-04-30
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
* Load dependencies and description from mod.confAndrew Ward2018-03-28
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)Loïc Blot2018-01-30
* Fix default item callbacks to work with nil users (#5819)raymoo2017-10-28
* Real global textures (#6105)Vitaliy2017-10-15
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Remove nodeupdate completely (#6358)Rui2017-09-01
* Add LuaEntity on_death callback (#6177)Loïc Blot2017-07-27
* Minimal: Add river water nodes (#5809)Paramat2017-05-24
* Private nodemeta (#5702)sfan52017-05-10
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-07
* lua: remove core.cause_error call (#5637)Loïc Blot2017-04-22