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* Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ ↵Loïc Blot2017-04-02
instead of src/ (#5473) * Update embedded jsoncpp from unk version to 0.10.6 0.10.6 is last release without c++11 * Make jsoncpp more compliant with its amalgamate Jsoncpp cpp file should be upper, make the library like it does in amalgamate * Reorganization: move minetest embedded libs outside of source tree to /lib * Fix a dead grep in LINT
20-09-23 19:11:56 +0200'>2020-09-23 * lua_api.txt: author, release and title fields when downloading from ContentDB...Zughy2020-09-16 * Fix inventory swapping not calling all callbacks (#9923)Lars Müller2020-09-04 * Mark multiply and divide with two vectors as deprecated (Schur product and qu...DS2020-09-01 * Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT2020-08-30 * Add compass HUD element (#9312)EvidenceB2020-08-29 * Document normalmap textures (#10096)HybridDog2020-08-29 * Add vector.offset (#10321)DS2020-08-29 * Improve set_texture_mod documentation (#10339)karamel592020-08-27 * Load media from subfolders (#9065)DS2020-08-20 * Add gradients and borders to FormSpec boxes (#8676)v-rob2020-08-19 * Clean up sound_fade (#10119)hecks2020-08-19 * Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND2020-08-15 * Render nodeboxes with opaque material if possible (#10122)sfan52020-08-12 * Implement override.txt support for special tiles (#10140)Hugues Ross2020-08-04 * content_cao: Support texture animation for upright_sprite (#10020)sfan52020-07-30 * Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-29 * Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-27 * Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-23 * Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-14 * Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-14 * Add FormSpec font styling options (#9763)v-rob2020-07-12 * Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-12 * Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob2020-07-10 * Continue with 5.4.0-devsfan52020-07-09 * Document deprecation of *_hovered and *_pressed styles (#10092)v-rob2020-06-23 * Fix typo (#10043)oilboi2020-06-17 * Make shading of CAOs optional (#10033)Danila Shutov2020-06-16 * Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-13 * Server pushing media at runtime (#9961)sfan52020-06-13 * Add LevelDB player database (#9982)luk3yx2020-06-12 * Some vector functions useful for working with rotations (#9572)NetherEran2020-06-09 * Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy2020-06-06 * Add HTTP API to main menu (#9998)rubenwardy2020-06-06 * Add disable_jump check for the player's feetMoNTE482020-05-29 * Add minetest.is_creative_enabledWuzzy2020-05-29 * Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26 * lua_api.txt: Fix minor typo (#9917)ANAND2020-05-24 * Implement spawning particles with node texture appearancesfan52020-05-23 * Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid2020-05-23 * Check for valid base64 before decoding (#9904)Lejo12020-05-22 * Allow more than 255 biomes, document new maximum (#9855)Paramat2020-05-20 * Rework functionality of leveled nodes (#9852)Wuzzy2020-05-19 * Add ability to scale HUD text (#9814)LoneWolfHT2020-05-19 * Add core.open_url() to main menu API (#8592)rubenwardy2020-05-17