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* Update embedded mini-gmp to version 6.2.0 (#9396)Maksim2020-02-14
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* Windows: Cpack wix installer (#6153)adrido2018-10-26
| | | | | | Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
* Update embedded Lua to 5.1.5 (#7387)sfan52018-05-30
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* Update jsoncpp to 1.8.4 (#7172)Loïc Blot2018-03-26
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* Update JsonCPP to 1.8.3 (#6466)Loïc Blot2017-09-26
| | | | | | | | | | * Update JsonCPP to 1.8.3 * Fix deprecated functions Json::FastWriter, Json::StyledWriter and Json::Reader are marked deprecated since 1.1 and are deprecated in 0.8 but not shown at compilation time. Use new methods to serialize/deserialize
* JsonCPP update from 0.10.6 to 1.8.0Loic Blot2017-06-04
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* Fix cmake library default build problem since moving to lib/Loic Blot2017-04-07
| | | | Also make Lua library check a cmake module
* Add the REQUIRE_LUAJIT option (#5526)YuGiOhJCJ2017-04-07
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* Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ ↵Loïc Blot2017-04-02
instead of src/ (#5473) * Update embedded jsoncpp from unk version to 0.10.6 0.10.6 is last release without c++11 * Make jsoncpp more compliant with its amalgamate Jsoncpp cpp file should be upper, make the library like it does in amalgamate * Reorganization: move minetest embedded libs outside of source tree to /lib * Fix a dead grep in LINT
'n162' href='#n162'>162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "cpp_api/s_env.h"
#include "cpp_api/s_internal.h"
#include "common/c_converter.h"
#include "log.h"
#include "environment.h"
#include "mapgen.h"
#include "lua_api/l_env.h"
#include "server.h"

void ScriptApiEnv::environment_OnGenerated(v3s16 minp, v3s16 maxp,
	u32 blockseed)
{
	SCRIPTAPI_PRECHECKHEADER

	// Get core.registered_on_generateds
	lua_getglobal(L, "core");
	lua_getfield(L, -1, "registered_on_generateds");
	// Call callbacks
	push_v3s16(L, minp);
	push_v3s16(L, maxp);
	lua_pushnumber(L, blockseed);
	runCallbacks(3, RUN_CALLBACKS_MODE_FIRST);
}

void ScriptApiEnv::environment_Step(float dtime)
{
	SCRIPTAPI_PRECHECKHEADER
	//infostream << "scriptapi_environment_step" << std::endl;

	// Get core.registered_globalsteps
	lua_getglobal(L, "core");
	lua_getfield(L, -1, "registered_globalsteps");
	// Call callbacks
	lua_pushnumber(L, dtime);
	try {
		runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
	} catch (LuaError &e) {
		getServer()->setAsyncFatalError(e.what());
	}
}

void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
{
	SCRIPTAPI_PRECHECKHEADER

	if (player == NULL)
		return;

	// Get minetest.registered_playerevents
	lua_getglobal(L, "minetest");
	lua_getfield(L, -1, "registered_playerevents");

	// Call callbacks
	objectrefGetOrCreate(L, player);   // player
	lua_pushstring(L,type.c_str()); // event type
	try {
		runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
	} catch (LuaError &e) {
		getServer()->setAsyncFatalError(e.what());
	}
}

void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
{
	SCRIPTAPI_PRECHECKHEADER
	verbosestream << "scriptapi_add_environment" << std::endl;
	setEnv(env);

	/*
		Add {Loading,Active}BlockModifiers to environment
	*/

	// Get core.registered_abms
	lua_getglobal(L, "core");
	lua_getfield(L, -1, "registered_abms");
	int registered_abms = lua_gettop(L);

	if (!lua_istable(L, registered_abms)) {
		lua_pop(L, 1);
		throw LuaError("core.registered_abms was not a lua table, as expected.");
	}
	lua_pushnil(L);
	while (lua_next(L, registered_abms)) {
		// key at index -2 and value at index -1
		int id = lua_tonumber(L, -2);
		int current_abm = lua_gettop(L);

		std::set<std::string> trigger_contents;
		lua_getfield(L, current_abm, "nodenames");
		if (lua_istable(L, -1)) {
			int table = lua_gettop(L);
			lua_pushnil(L);
			while (lua_next(L, table)) {
				// key at index -2 and value at index -1
				luaL_checktype(L, -1, LUA_TSTRING);
				trigger_contents.insert(lua_tostring(L, -1));
				// removes value, keeps key for next iteration
				lua_pop(L, 1);
			}
		} else if (lua_isstring(L, -1)) {
			trigger_contents.insert(lua_tostring(L, -1));
		}
		lua_pop(L, 1);

		std::set<std::string> required_neighbors;
		lua_getfield(L, current_abm, "neighbors");
		if (lua_istable(L, -1)) {
			int table = lua_gettop(L);
			lua_pushnil(L);
			while (lua_next(L, table)) {
				// key at index -2 and value at index -1
				luaL_checktype(L, -1, LUA_TSTRING);
				required_neighbors.insert(lua_tostring(L, -1));
				// removes value, keeps key for next iteration
				lua_pop(L, 1);
			}
		} else if (lua_isstring(L, -1)) {
			required_neighbors.insert(lua_tostring(L, -1));
		}
		lua_pop(L, 1);

		float trigger_interval = 10.0;
		getfloatfield(L, current_abm, "interval", trigger_interval);

		int trigger_chance = 50;
		getintfield(L, current_abm, "chance", trigger_chance);

		bool simple_catch_up = true;
		getboolfield(L, current_abm, "catch_up", simple_catch_up);

		LuaABM *abm = new LuaABM(L, id, trigger_contents, required_neighbors,
			trigger_interval, trigger_chance, simple_catch_up);

		env->addActiveBlockModifier(abm);

		// removes value, keeps key for next iteration
		lua_pop(L, 1);
	}
	lua_pop(L, 1);

	// Get core.registered_lbms
	lua_getglobal(L, "core");
	lua_getfield(L, -1, "registered_lbms");
	int registered_lbms = lua_gettop(L);

	if (!lua_istable(L, registered_lbms)) {
		lua_pop(L, 1);
		throw LuaError("core.registered_lbms was not a lua table, as expected.");
	}

	lua_pushnil(L);
	while (lua_next(L, registered_lbms)) {
		// key at index -2 and value at index -1
		int id = lua_tonumber(L, -2);
		int current_lbm = lua_gettop(L);

		std::set<std::string> trigger_contents;
		lua_getfield(L, current_lbm, "nodenames");
		if (lua_istable(L, -1)) {
			int table = lua_gettop(L);
			lua_pushnil(L);
			while (lua_next(L, table)) {
				// key at index -2 and value at index -1
				luaL_checktype(L, -1, LUA_TSTRING);
				trigger_contents.insert(lua_tostring(L, -1));
				// removes value, keeps key for next iteration
				lua_pop(L, 1);
			}
		} else if (lua_isstring(L, -1)) {
			trigger_contents.insert(lua_tostring(L, -1));
		}
		lua_pop(L, 1);

		std::string name;
		getstringfield(L, current_lbm, "name", name);

		bool run_at_every_load = getboolfield_default(L, current_lbm,
			"run_at_every_load", false);

		LuaLBM *lbm = new LuaLBM(L, id, trigger_contents, name,
			run_at_every_load);

		env->addLoadingBlockModifierDef(lbm);

		// removes value, keeps key for next iteration
		lua_pop(L, 1);
	}
	lua_pop(L, 1);
}

void ScriptApiEnv::on_emerge_area_completion(
	v3s16 blockpos, int action, ScriptCallbackState *state)
{
	Server *server = getServer();

	// Note that the order of these locks is important!  Envlock must *ALWAYS*
	// be acquired before attempting to acquire scriptlock, or else ServerThread
	// will try to acquire scriptlock after it already owns envlock, thus
	// deadlocking EmergeThread and ServerThread
	MutexAutoLock envlock(server->m_env_mutex);

	SCRIPTAPI_PRECHECKHEADER

	int error_handler = PUSH_ERROR_HANDLER(L);

	lua_rawgeti(L, LUA_REGISTRYINDEX, state->callback_ref);
	luaL_checktype(L, -1, LUA_TFUNCTION);

	push_v3s16(L, blockpos);
	lua_pushinteger(L, action);
	lua_pushinteger(L, state->refcount);
	lua_rawgeti(L, LUA_REGISTRYINDEX, state->args_ref);

	setOriginDirect(state->origin.c_str());

	try {
		PCALL_RES(lua_pcall(L, 4, 0, error_handler));
	} catch (LuaError &e) {
		server->setAsyncFatalError(e.what());
	}

	lua_pop(L, 1); // Pop error handler

	if (state->refcount == 0) {
		luaL_unref(L, LUA_REGISTRYINDEX, state->callback_ref);
		luaL_unref(L, LUA_REGISTRYINDEX, state->args_ref);
	}
}