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* Conf.example: Update, fix and improve mapgen flags docsparamat2015-04-13
* Fix some minor details from 6d61375kwolekr2015-04-01
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
* Do not enable texture_clean_transparent by defaultkwolekr2015-03-23
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-20
* Dungeongen: Optionally set ignore to be untouchable to disable floating dungeonsparamat2015-03-07
* Cavegen, mgv5: Cleanup codeparamat2015-03-04
* Add camera smoothing and cinematic mode (F8)rubenwardy2015-02-25
* Increase default font_sizeBlockMen2015-02-18
* Fix unused (and so, broken) enable_rollback_recording. This option must be re...Loic Blot2015-02-18
* Mgv7 mountains: Remove divide by zero code that creates vast wallsparamat2015-02-05
* Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...TriBlade92015-01-14
* Implement X11 dpi autodetectionsapier2015-01-06
* Add display_gamma option for clientCraig Robbins2014-12-31
* Conf.example: Correct grammar and spelling. Shorten some lines. Move a few li...paramat2014-12-25
* Increase indentation throughout file for clarity. Correct mistakes. Shorten l...paramat2014-12-24
* State biome API heat and humidity noise parameters in positional formatparamat2014-12-24
* Conf.example: Fix typoparamat2014-12-23
* Make limiting of the reflow liquids queue size optionalCraig Robbins2014-12-23
* Update mapgen stuff in minetest.confparamat2014-12-22
* Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins2014-12-18
* Use setting groups for NoiseParamskwolekr2014-12-02
* Fix style of comment in minetest.conf.exampleKahrl2014-12-01
* Make hud use fontengine toosapier2014-11-30
* Implement proper font handlingsapier2014-11-30
* added enable_build_where_you_stand optionSokomine2014-11-27
* Add (optional) client-side saving of server map to disksfan52014-11-19
* Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat2014-11-09
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-08
* Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker2014-11-08
* Add option to enable mesh caching, add wallmounted for meshes.RealBadAngel2014-10-29
* Remove remenants of mob codePavel Puchkin2014-10-23
* Add optional framed glasslike drawtypeBlockMen2014-10-02
* Update default of preload_item_visuals in minetest.conf.exampleShadowNinja2014-09-21
* Added configurable selectionbox width. Min width = 1, Max = 5TriBlade92014-09-19
* Node highlighting.RealBadAngel2014-09-17
* Fix another typo in example configurationShadowNinja2014-09-11
* Fix typo in default configuration fileWilliam Teder2014-09-11
* Mod profiling supportsapier2014-08-19
* Remove indev mapgenproller2014-07-12
* Remove math mapgenproller2014-07-12
* Add separate download timeout to allow download of bigger files or on low ban...sapier2014-06-26
* Add setting for tooltips show delay.RealBadAngel2014-06-25
* Added show_debug to minetest.conf.example0gb.us2014-06-09
* Remove settings not used any longersapier2014-05-24
* Item entity stacks merge on the ground.RealBadAngel2014-05-23
* Add support for interlaced polarized 3d screenssapier2014-05-18
* Add proper lua api deprecated handlingsapier2014-04-29
* Add download rate to media progress bar (non http mode only!)sapier2014-04-29
* Add support for dpi based HUD scalingsapier2014-04-27