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* Add check to pause game on lost window focusrubenwardy2017-12-26
* Adjust default console heightEzhh2017-12-17
* CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot2017-12-11
* Remove incorrect entry from settingtypesEzhh2017-11-12
* Rewrite rendering engine (#6253)Vitaliy2017-10-31
* Minetest.conf.example(.extra): Updates due to noise group formatparamat2017-10-23
* don't pass g_settings around, and use it directlyEsteban I. RM2017-10-17
* Regenerate minetest.conf.example and translation fileEsteban I. RM2017-10-17
* Real global textures (#6105)Vitaliy2017-10-15
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Server: Calculate maximal total block sends dynamically (#6393)SmallJoker2017-09-09
* Remove DSTACK keybind setting (#6378)Rui2017-09-05
* Conf.example: Update using auto-generationparamat2017-09-05
* Remove 3D noise from getSteps function (#6360)Vaughan Lapsley2017-09-02
* Formspec: Add options to set background color and opacity (fullscreen mode + ...Loïc Blot2017-08-29
* Safe digging and placing (#6127)Ben Deutsch2017-08-24
* Reduce dedicated server step to 0.09 (#6252)Loïc Blot2017-08-17
* New lighting curve (#5279)Vitaliy2017-08-17
* Advanced settings: Re-organise mapgen settings for ease of useparamat2017-08-14
* Change “Use” key name to “Special”TeTpaAka2017-08-13
* Remove cloud_height settingBen Deutsch2017-08-12
* Update minetest.conf.example for keymap_slot*Wuzzy2017-08-04
* Mgv7: Add 'mount_zero_level' parameterparamat2017-07-26
* Mgv7: Add option to repeat surface biomes in floatlandsparamat2017-07-22
* Window size: use 1024x600 to avoid a smaller UIparamat2017-07-18
* [CSM] Add flavour limits controlled by server (#5930)Loïc Blot2017-07-18
* Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot2017-07-15
* Default window size: Increase to 1024x576, aspect ratio 16:9paramat2017-07-15
* CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy2017-07-15
* Remove remaining modstore code (#6120)Elijah Duffy2017-07-14
* Mapgen Carpathian: Add lava_depth parametervlapsley2017-07-07
* Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06
* Dungeons: Add setting to prevent projecting dungeonsparamat2017-07-02
* Add Arm Inertia (#6050)kilbith2017-06-26
* CavesRandomWalk: Make 'lava_depth' a mapgen parameterparamat2017-06-22
* Mgv5/v7/fractal: Add 'large_cave_depth' parameter to replace fixed valueparamat2017-06-21
* Improve the path select GUI (#5852)red-0012017-06-11
* Add a server-sided way to remove color codes from incoming chat messages (#5948)red-0012017-06-10
* Autorun: Change to 'autoforward' (#5926)Paramat2017-06-08
* Fixed #5907 Documentation for screen_h and screen_w (#5909)Vincent Glize2017-06-05
* Remove unimplemented setting `movement_speed_descend` (#5892)red-0012017-06-03
* Added missing levels to logging menu (#5836)Nathan Salapat2017-05-28
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-21
* Add option to use neither node highlighting nor outliningezhh2017-05-15
* Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy2017-05-06
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-05
* Footsteps without view bobbing (#5645)Louis Pearson2017-04-25
* Conf.example: Move some lines to minetest.conf.example.extraparamat2017-04-19
* MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola2017-04-17