Commit message (Collapse) | Author | Age | |
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* | Mgfractal: Move julia set selection into formula parameter | paramat | 2015-11-23 |
| | | | | | | Improve default parameters Update and improve documentation Unhide mapgen, but is still unstable | ||
* | Mapgen: Add global 'decorations' flag | paramat | 2015-11-21 |
| | | | | | | | | | | Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds | ||
* | Mgfractal: Revert unnecessary duplication of parameters | paramat | 2015-11-15 |
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* | Mgfractal: Create a choice of 4 mandelbrot formulas | paramat | 2015-11-14 |
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* | Mgv6: Move global mapgen flag 'flat' into mgv6 spflags | paramat | 2015-11-13 |
| | | | | | Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented | ||
* | Mapgen: Add flat mapgen in hidden form | paramat | 2015-11-11 |
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* | Update minetest.conf.example and src/settings_translation_file.cpp | est31 | 2015-11-08 |
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* | Conf.example, settingtypes: Improve mgfractal documentation | paramat | 2015-11-06 |
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* | Mgfractal: Add documentation to conf.example and settingtypes | paramat | 2015-11-04 |
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* | findSpawnPos: Add setting for max height above water level | paramat | 2015-10-29 |
| | | | | | | | | Increase default from 6 to 16 to help with mgv7 and mgfractal Large-scale or alternative mapgens can result in a lowland spawn point not being found, causing a spawn at (0, 0, 0) possibly buried underground The max height is now settable to allow correct player spawn in any mapgen or when using custom noise parameters | ||
* | Escape " in generated settings_translation_file.cpp | PilzAdam | 2015-10-25 |
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* | Improve Lua settings menu | PilzAdam | 2015-10-24 |
| | | | | | | | | | | | | * Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum | ||
* | New settings tab contain all possible settings | PilzAdam | 2015-10-17 |
| | | | | | Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting | ||
* | Refactor logging | ShadowNinja | 2015-10-14 |
| | | | | | | | | | - Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API | ||
* | Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750 | paramat | 2015-09-07 |
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* | Make example config more readable | Marcin | 2015-09-01 |
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* | Dungeongen: Remove floating frames | paramat | 2015-08-29 |
| | | | | | | | | Preserves the rare unbroken protruding dungeons Fix random range for first room roomplace Fix checked volume for first room 'fits' bool and check for 'untouchable' flag instead of 'inside' Remove 'enable floating dungeons' setting | ||
* | Fix comment positioning in minetest.conf.example | onkrot | 2015-08-24 |
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* | Defaultsettings: Increase client_mapblock_limit to 5000 | paramat | 2015-08-15 |
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* | Add count based unload limit for mapblocks | est31 | 2015-08-13 |
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* | Add map limit config option | rubenwardy | 2015-08-02 |
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* | Optional reconnect functionality | est31 | 2015-07-23 |
| | | | | | | Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting. | ||
* | Conf.example: Update mgv7 noise parameters | paramat | 2015-07-22 |
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* | Server kicks: make messages configurable, cache wstring | est31 | 2015-07-17 |
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* | Add new leaves style - simple (glasslike drawtype) | RealBadAngel | 2015-07-08 |
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* | Disable mesh cache by default | est31 | 2015-07-01 |
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* | Biome API: Increase heat and humidity noise spreads to 1000 | paramat | 2015-06-30 |
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* | Minimap update | RealBadAngel | 2015-06-28 |
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* | Mgv7: Edit noise parameters. Fewer octaves, larger spreads. | paramat | 2015-06-21 |
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* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
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* | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
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* | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵ | paramat | 2015-05-26 |
| | | | | 0.5 persistence for humidity | ||
* | Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters | paramat | 2015-05-24 |
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* | Add core.request_insecure_environment() | ShadowNinja | 2015-05-16 |
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* | Add mod security | ShadowNinja | 2015-05-16 |
| | | | | Due to compatibility concerns, this is temporarily disabled. | ||
* | Change lower limit of display_gamma to 1.0 (linear light) | Craig Robbins | 2015-05-11 |
| | | | | Now matches function comment | ||
* | Conf.example: Update recommended maximum cloud radius to 26 | paramat | 2015-05-08 |
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* | Clouds: Make cloud area radius settable in .conf | paramat | 2015-05-04 |
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* | Defaultsettings: Add dungeons and jungles flags. Update conf.example | paramat | 2015-04-14 |
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* | Conf.example: Update, fix and improve mapgen flags docs | paramat | 2015-04-13 |
| | | | | Remove dynamic weather year parameter | ||
* | Fix some minor details from 6d61375 | kwolekr | 2015-04-01 |
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* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
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* | Do not enable texture_clean_transparent by default | kwolekr | 2015-03-23 |
| | | | | | | | | | This feature is still experimental and has some issues. Also, increase texture_min_size to 64 px. The setting was initially a conservative 16 so that the effect would not be noticable for players who aren't using aniso/bi/trilinear filtering. This isn't necessary now that texture_clean_transparent is disabled by default. | ||
* | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | 2015-03-20 |
| | | | | Signed off by: Zeno, kwolekr | ||
* | Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons | paramat | 2015-03-07 |
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* | Cavegen, mgv5: Cleanup code | paramat | 2015-03-04 |
| | | | | | Conf.example: Update mgv5 mapgen params Mgv7: Lava caves only below -256 | ||
* | Add camera smoothing and cinematic mode (F8) | rubenwardy | 2015-02-25 |
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* | Increase default font_size | BlockMen | 2015-02-18 |
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* | Fix unused (and so, broken) enable_rollback_recording. This option must be ↵ | Loic Blot | 2015-02-18 |
| | | | | | | reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja | ||
* | Mgv7 mountains: Remove divide by zero code that creates vast walls | paramat | 2015-02-05 |
| | | | | | | | Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves |