aboutsummaryrefslogtreecommitdiff
path: root/minetest.conf.example
Commit message (Collapse)AuthorAge
* Mgfractal: Move julia set selection into formula parameterparamat2015-11-23
| | | | | | Improve default parameters Update and improve documentation Unhide mapgen, but is still unstable
* Mapgen: Add global 'decorations' flagparamat2015-11-21
| | | | | | | | | | Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds
* Mgfractal: Revert unnecessary duplication of parametersparamat2015-11-15
|
* Mgfractal: Create a choice of 4 mandelbrot formulasparamat2015-11-14
|
* Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat2015-11-13
| | | | | Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented
* Mapgen: Add flat mapgen in hidden formparamat2015-11-11
|
* Update minetest.conf.example and src/settings_translation_file.cppest312015-11-08
|
* Conf.example, settingtypes: Improve mgfractal documentationparamat2015-11-06
|
* Mgfractal: Add documentation to conf.example and settingtypesparamat2015-11-04
|
* findSpawnPos: Add setting for max height above water levelparamat2015-10-29
| | | | | | | | Increase default from 6 to 16 to help with mgv7 and mgfractal Large-scale or alternative mapgens can result in a lowland spawn point not being found, causing a spawn at (0, 0, 0) possibly buried underground The max height is now settable to allow correct player spawn in any mapgen or when using custom noise parameters
* Escape " in generated settings_translation_file.cppPilzAdam2015-10-25
|
* Improve Lua settings menuPilzAdam2015-10-24
| | | | | | | | | | | | * Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum
* New settings tab contain all possible settingsPilzAdam2015-10-17
| | | | | Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
* Refactor loggingShadowNinja2015-10-14
| | | | | | | | | - Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
* Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat2015-09-07
|
* Make example config more readableMarcin2015-09-01
|
* Dungeongen: Remove floating framesparamat2015-08-29
| | | | | | | | Preserves the rare unbroken protruding dungeons Fix random range for first room roomplace Fix checked volume for first room 'fits' bool and check for 'untouchable' flag instead of 'inside' Remove 'enable floating dungeons' setting
* Fix comment positioning in minetest.conf.exampleonkrot2015-08-24
|
* Defaultsettings: Increase client_mapblock_limit to 5000paramat2015-08-15
|
* Add count based unload limit for mapblocksest312015-08-13
|
* Add map limit config optionrubenwardy2015-08-02
|
* Optional reconnect functionalityest312015-07-23
| | | | | | Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
* Conf.example: Update mgv7 noise parametersparamat2015-07-22
|
* Server kicks: make messages configurable, cache wstringest312015-07-17
|
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
|
* Disable mesh cache by defaultest312015-07-01
|
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-30
|
* Minimap updateRealBadAngel2015-06-28
|
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-21
|
* Biome API: Add noise defined biome blendparamat2015-06-18
|
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-14
|
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵paramat2015-05-26
| | | | 0.5 persistence for humidity
* Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat2015-05-24
|
* Add core.request_insecure_environment()ShadowNinja2015-05-16
|
* Add mod securityShadowNinja2015-05-16
| | | | Due to compatibility concerns, this is temporarily disabled.
* Change lower limit of display_gamma to 1.0 (linear light)Craig Robbins2015-05-11
| | | | Now matches function comment
* Conf.example: Update recommended maximum cloud radius to 26paramat2015-05-08
|
* Clouds: Make cloud area radius settable in .confparamat2015-05-04
|
* Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat2015-04-14
|
* Conf.example: Update, fix and improve mapgen flags docsparamat2015-04-13
| | | | Remove dynamic weather year parameter
* Fix some minor details from 6d61375kwolekr2015-04-01
|
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
|
* Do not enable texture_clean_transparent by defaultkwolekr2015-03-23
| | | | | | | | | This feature is still experimental and has some issues. Also, increase texture_min_size to 64 px. The setting was initially a conservative 16 so that the effect would not be noticable for players who aren't using aniso/bi/trilinear filtering. This isn't necessary now that texture_clean_transparent is disabled by default.
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-20
| | | | Signed off by: Zeno, kwolekr
* Dungeongen: Optionally set ignore to be untouchable to disable floating dungeonsparamat2015-03-07
|
* Cavegen, mgv5: Cleanup codeparamat2015-03-04
| | | | | Conf.example: Update mgv5 mapgen params Mgv7: Lava caves only below -256
* Add camera smoothing and cinematic mode (F8)rubenwardy2015-02-25
|
* Increase default font_sizeBlockMen2015-02-18
|
* Fix unused (and so, broken) enable_rollback_recording. This option must be ↵Loic Blot2015-02-18
| | | | | | reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable) ok @ShadowNinja
* Mgv7 mountains: Remove divide by zero code that creates vast wallsparamat2015-02-05
| | | | | | | Conf.example: Add mgv7 cave1, cave2 noiseparams Mgv7: Make skipping of mountain code relative to y=0 not water level Mountain noise offset now -0.6 to compensate Tune chance of large caves