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* Add count based unload limit for mapblocksest312015-08-13
* Add map limit config optionrubenwardy2015-08-02
* Optional reconnect functionalityest312015-07-23
* Conf.example: Update mgv7 noise parametersparamat2015-07-22
* Server kicks: make messages configurable, cache wstringest312015-07-17
* Add new leaves style - simple (glasslike drawtype)RealBadAngel2015-07-08
* Disable mesh cache by defaultest312015-07-01
* Biome API: Increase heat and humidity noise spreads to 1000paramat2015-06-30
* Minimap updateRealBadAngel2015-06-28
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-21
* Biome API: Add noise defined biome blendparamat2015-06-18
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-14
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat2015-05-26
* Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat2015-05-24
* Add core.request_insecure_environment()ShadowNinja2015-05-16
* Add mod securityShadowNinja2015-05-16
* Change lower limit of display_gamma to 1.0 (linear light)Craig Robbins2015-05-11
* Conf.example: Update recommended maximum cloud radius to 26paramat2015-05-08
* Clouds: Make cloud area radius settable in .confparamat2015-05-04
* Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat2015-04-14
* Conf.example: Update, fix and improve mapgen flags docsparamat2015-04-13
* Fix some minor details from 6d61375kwolekr2015-04-01
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
* Do not enable texture_clean_transparent by defaultkwolekr2015-03-23
* Configurable automatic texture scaling and filtering at load time.Aaron Suen2015-03-20
* Dungeongen: Optionally set ignore to be untouchable to disable floating dungeonsparamat2015-03-07
* Cavegen, mgv5: Cleanup codeparamat2015-03-04
* Add camera smoothing and cinematic mode (F8)rubenwardy2015-02-25
* Increase default font_sizeBlockMen2015-02-18
* Fix unused (and so, broken) enable_rollback_recording. This option must be re...Loic Blot2015-02-18
* Mgv7 mountains: Remove divide by zero code that creates vast wallsparamat2015-02-05
* Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous ...TriBlade92015-01-14
* Implement X11 dpi autodetectionsapier2015-01-06
* Add display_gamma option for clientCraig Robbins2014-12-31
* Conf.example: Correct grammar and spelling. Shorten some lines. Move a few li...paramat2014-12-25
* Increase indentation throughout file for clarity. Correct mistakes. Shorten l...paramat2014-12-24
* State biome API heat and humidity noise parameters in positional formatparamat2014-12-24
* Conf.example: Fix typoparamat2014-12-23
* Make limiting of the reflow liquids queue size optionalCraig Robbins2014-12-23
* Update mapgen stuff in minetest.confparamat2014-12-22
* Do not allow the m_transforming_liquid queue to increase until all RAM is con...Craig Robbins2014-12-18
* Use setting groups for NoiseParamskwolekr2014-12-02
* Fix style of comment in minetest.conf.exampleKahrl2014-12-01
* Make hud use fontengine toosapier2014-11-30
* Implement proper font handlingsapier2014-11-30
* added enable_build_where_you_stand optionSokomine2014-11-27
* Add (optional) client-side saving of server map to disksfan52014-11-19
* Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat2014-11-09
* Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat2014-11-08
* Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker2014-11-08