Commit message (Collapse) | Author | Age | |
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* | Replace any direct curl usage by httpfetch | sapier | 2013-12-13 |
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* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move most of the media-related code in client.cpp into a new class ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other things, this class does the following things: - Download [remote_server][sha1] instead of [remote_server][name]. This is to support servers that provide the same file name with different contents. - Initially fetch [remote_server]index.mth. This file should follow the Minetest Hashset format (currently version 1) and contain a list of SHA1 hashes that exist on the server. - The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is requested, so servers can optionally narrow down the list to the needs of the client. - If index.mth is missing (HTTP response code 404), we enter compat mode, fetching [remote_server][name] as before this commit. - remote_server can now contain multiple servers, separated by commas. The downloader code attempts to split requests between the different servers, as permitted by each server's index.mth. If one server claims to have a file but actually doesn't (or something fails), we ask a different server that also claims to have it. - As before, when none of the remote servers provide a particular file, we download it via the conventional method, i.e. using the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA. - Bugfix: Every downloaded file's SHA1 is now verified against the SHA1 announced by the minetest server (before loading it and inserting it into the file cache). - Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all media. This should fix #863. | ||
* | Add configurable font shadow. | Ilya Zhuravlev | 2013-12-12 |
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* | Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings | sweetbomber | 2013-12-05 |
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* | Shaders rework. | RealBadAngel | 2013-12-03 |
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* | Split server/client port setting to avoid port number clashes in mainmenu | sapier | 2013-11-28 |
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* | Increase liquid_loop_max to 10000 again | PilzAdam | 2013-11-17 |
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* | Lower the default max_users from 100 to 15 | ShadowNinja | 2013-09-28 |
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* | Add configurable PRAGMA synchronous = | proller | 2013-09-17 |
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* | Add fallback font support for some languages. | Ilya Zhuravlev | 2013-09-08 |
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* | Fix remnants of s32 enable_shaders | Kahrl | 2013-09-04 |
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* | Add a setting for HighPrecisionFPU (fixes #763). | Ilya Zhuravlev | 2013-08-25 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Remove farmesh | Kahrl | 2013-08-13 |
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* | Make freetype usage configureable by a setting | PilzAdam | 2013-08-04 |
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* | Change large amount of objects to be configurable via a setting in ↵ | Novatux | 2013-08-04 |
| | | | | minetest.conf (max_objects_per_block). | ||
* | Weather support | proller | 2013-07-27 |
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* | Fix modstore URLs | PilzAdam | 2013-07-22 |
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* | Disable gamemanager by default | PilzAdam | 2013-07-22 |
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* | Masterserver mods announse, ipv6, better curl errors | proller | 2013-07-13 |
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* | Add texture bumpmapping feature. | RealBadAngel | 2013-07-04 |
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* | Update wiki url | BlockMen | 2013-07-03 |
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* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
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* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
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* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 |
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* | New math mapgen with fractal based worlds | proller | 2013-06-23 |
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* | Add support for IPv6 | proller | 2013-06-23 |
| | | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | ||
* | Add a setting for max loop count per step in liquid update | PilzAdam | 2013-06-20 |
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* | Add and implement setting max_clearobjects_extra_loaded_blocks. | Kahrl | 2013-06-03 |
| | | | | | Now Environment::clearAllObjects() unloads unused blocks in an interval defined by max_clearobjects_extra_loaded_blocks (default 4096). | ||
* | Replace c55.me links | Kahrl | 2013-06-03 |
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* | Fix link in minetest.conf.example | Russ | 2013-05-20 |
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* | Add mouse_sensitivity option | Esteban I. Ruiz Moreno | 2013-05-13 |
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* | Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0 | Perttu Ahola | 2013-04-23 |
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* | Mapgen indev: float islands, larger far biomes | proller | 2013-03-24 |
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* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵ | Perttu Ahola | 2013-03-22 |
| | | | | defaults to air | ||
* | Add missing settings to minetest.conf.example | PilzAdam | 2013-03-17 |
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* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
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* | Re-add jungles, apple trees | kwolekr | 2013-03-16 |
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* | Liquid fine tuning | proller | 2013-03-14 |
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* | Add cloud menu background by Krisi, configurable with the menu_clouds option. | ShadowNinja | 2013-03-13 |
| | | | | | Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/. | ||
* | Change default settings for log level, texture atlas, document new settings | kwolekr | 2013-02-27 |
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* | new adjustable finite liquid | proller | 2013-02-24 |
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* | new auto masterserver | proller | 2013-02-22 |
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* | Some kind of middleway values for player acceleration for now | Perttu Ahola | 2013-02-15 |
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* | Add Freetype support | Ilya Zhuravlev | 2013-02-14 |
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* | Improved Player Physics | MirceaKitsune | 2013-02-14 |
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* | Document remote_media setting | Ilya Zhuravlev | 2013-02-07 |
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* | Add mapgen parameters to minetest.conf.example | Perttu Ahola | 2013-01-21 |
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* | Add a list of servers to the "Multiplayer" tab | Jeija | 2013-01-21 |
| | | | | | | | If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file" | ||
* | Add a setting to enable always flying fast | PilzAdam | 2013-01-07 |
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