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* Compress texturesDavid Gumberg2013-06-18
* Move icon files to misc/Perttu Ahola2012-03-20
4324fb95e2732248b96'>C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17 * Dungeons: Use biome 'node_stone' if normal stone types not detectedparamat2017-07-30 * Biomes/decorations/ores: Make relative to 'water_level' settingparamat2017-07-11 * Mapgen: Add Carpathian mapgen (#6015)Vaughan Lapsley2017-07-06 * CavesRandomWalk: Make 'lava_depth' a mapgen parameterparamat2017-06-22 * Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17 * (Re)spawn players within 'mapgen_limit'paramat2017-06-11 * C++11 patchset 6: forbid object copy using assigment/copy function deleters (...Loïc Blot2017-06-10 * Properly remove SAO when worldedges are overtaken (#5889)Loïc Blot2017-06-03 * Mapgen files: Update and correct copyright creditsparamat2017-05-26 * MapgenBasic: Add lava source as commonly used content (#5512)Paramat2017-04-04 * Cavegen/Mgv5/Mgv7: Add optional giant cavernsparamat2017-04-03 * Map generation limit: Make per-worldparamat2017-03-27 * Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-05 * Dungeons: Add nodebox stairs to desert and sandstone dungeonsparamat2017-01-26 * Mapgen: Make mgv7 the default mapgenparamat2016-12-12 * Mapgen: Remove unused 'flat' and 'trees' flags from mg_flagsparamat2016-08-04 * Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03 * Mapgen: Refactor mapgen creation and managementkwolekr2016-07-03 * Mapgen: Performance improvement and fixes for updateLiquid (#4065)MillersMan2016-06-04 * Biomes: Define and use biome_t for biome IDskwolekr2016-06-04 * Change internal type for seeds to s32kwolekr2016-06-04 * Mapgen: Combine dungeon generation codekwolekr2016-05-27 * Mapgen: Deduplicate common constructor codekwolekr2016-05-27 * Cavegen: Move V5-style caves to CavesNoiseIntersectionkwolekr2016-05-27 * Fix MgStoneType and BiomeType enum nameskwolekr2016-05-27 * Mapgen: Combine generateBiomes, dustTopNodes, and generateCaveskwolekr2016-05-27 * Move biome calculation to BiomeGenkwolekr2016-05-27 * FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat2016-02-09 * Mapgen: Add propagate_shadow bool to calcLightingparamat2015-12-07 * Mapgen: Add global 'decorations' flagparamat2015-11-21 * Add DISABLE_CLASS_COPY macro (and use it)kwolekr2015-10-27 * Decoration API: Add flag for placement on liquid surfaceparamat2015-10-23 * Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat2015-09-07 *