| Commit message (Collapse) | Author | Age |
| |
|
| |
|
| |
|
|
|
|
| |
optionally when installing
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
src/CMakeLists.txt
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
Defaults modified from original: alpha=200, key=F10
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
|
|
|
|
| |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
|
| |
|
|
|
|
|
| |
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
|
|
|
|
| |
modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
ActiveBlockModifiers
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
node/tool/item/whatever types
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
still works
|
| |
|
| |
|
| |
|