Commit message (Collapse) | Author | Age | |
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* | Move package search out of conditional | Giuseppe Bilotta | 2011-07-20 |
| | | | | | This unbreaks the Windows build which would otherwise have problems at the jthread level. | ||
* | Use system sqlite3/jthread libs if available | Giuseppe Bilotta | 2011-07-20 |
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* | added gettext support | Constantin Wenger | 2011-07-20 |
| | | | | german translation file and bashscript to update translations | ||
* | Merge branch 'upstream/master' | Nils Dagsson Moskopp | 2011-07-14 |
|\ | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp | ||
| * | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 |
| | | | | | | | | doing it | ||
| * | more reorganizing of map code | Perttu Ahola | 2011-06-26 |
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| * | cleaned map stuff | Perttu Ahola | 2011-06-26 |
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* | | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵ | Sebastian Rühl | 2011-06-26 |
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> | ||
| * | added new submenu for key assignment | teddydestodes | 2011-06-01 |
| | | | | | | | | configwriting/saving isn't complete and will break your config if you use fancy keys | ||
| * | MacOSX build support | MrLoom | 2011-06-01 |
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* | | moved map generator to separate source files | Perttu Ahola | 2011-06-25 |
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* | | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | | | | | (import from temporary git repo) | ||
* | | merged Mac OSX build fix from minetest-delta | Perttu Ahola | 2011-06-18 |
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* | | removed furnace menu because it is not needed anymore | Perttu Ahola | 2011-06-18 |
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* | | separated inventory-related game content to content_inventory.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | 2011-06-17 |
| | | | | | | | | content_mapblock.{h,cpp} | ||
* | | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 |
| | | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||
* | | Added an experimental "far view" thing. Doesn't work exactly like it should ↵ | Perttu Ahola | 2011-06-07 |
| | | | | | | | | and not suitable for real use yet, and might never be. | ||
* | | added -Wno-unused-but-set-variable to debug build | Perttu Ahola | 2011-06-02 |
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* | | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
|/ | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||
* | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 |
| | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b | ||
* | Merge: New map directory structure and player passwords | Perttu Ahola | 2011-05-21 |
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| * | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 |
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* | | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 ↵ | Perttu Ahola | 2011-05-16 |
|/ | | | | which only slows down development with no effect on security or anything. | ||
* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 |
| | | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216 | ||
* | Added key configuration in the configuration file. | Perttu Ahola | 2011-05-14 |
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* | added clouds | Perttu Ahola | 2011-04-29 |
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* | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | 2011-04-23 |
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* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
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* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 |
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* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
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* | Modified windows build parameters a bit to make it build | Perttu Ahola | 2011-04-04 |
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* | removed reference to script directory in cmake install | Perttu Ahola | 2011-04-04 |
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* | commit before some more radical changes | Perttu Ahola | 2011-04-03 |
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* | Removed lua stuff | Perttu Ahola | 2011-04-03 |
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* | modified the build system of lua to a more minimal one | Perttu Ahola | 2011-02-24 |
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* | fixed a path in build system's packaging part | Perttu Ahola | 2011-02-23 |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
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* | small fixes: crack texture, server build on windows, configuration file ↵ | Perttu Ahola | 2011-02-16 |
| | | | | example, adding config file example to install | ||
* | fixed slight error in server build | Perttu Ahola | 2011-02-15 |
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* | might work good on cmake+msvc now | Perttu Ahola | 2011-02-15 |
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* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 |
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* | fixed CMakeLists.txt syntax (removed additional ,) | Perttu Ahola | 2011-02-14 |
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* | Use random-generated fallback textures when real textures are not found | Perttu Ahola | 2011-02-12 |
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* | new texture stuff quite working | Perttu Ahola | 2011-02-11 |
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* | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 |
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