| Commit message (Expand) | Author | Age |
* | Add workaround for failing clang build | sfan5 | 2014-12-06 |
* | Implement proper font handling | sapier | 2014-11-30 |
* | Fix compiling if no endian.h found | Pavel Puchkin | 2014-11-22 |
* | serialize.h: use machine native byte swapping if available, fall-back to prev... | Rafael Reilova | 2014-11-21 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ... | paramat | 2014-11-08 |
* | Split up mapgen.cpp | kwolekr | 2014-11-01 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMa... | sfan5 | 2014-07-29 |
* | Remove indev mapgen | proller | 2014-07-12 |
* | Remove math mapgen | proller | 2014-07-12 |
* | Copy zlib and freetype dll to windows package too | sapier | 2014-06-29 |
* | OS X compatibility fixes | Martin Doege | 2014-06-29 |
* | Remove not really used guiTextInputMenu | sapier | 2014-06-17 |
* | Works for debian and a few other distributions but fails for even more so bac... | sapier | 2014-05-25 |
* | Fix library link order | sapier | 2014-05-24 |
* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
* | Replace deathscreen by formspec variant | sapier | 2014-04-19 |
* | Add redis database backend | Sfan5 | 2014-04-16 |
* | Fix generating winresource.o with build dir != source dir | Sfan5 | 2014-03-11 |
* | Replace pause and message menu by formspec ones | sapier | 2014-03-05 |
* | Improved win32 file version information | sapier | 2014-03-02 |
* | Fix test for broken LuaJIT versions, solves #1152 | Sfan5 | 2014-02-23 |
* | Fix broken cross-compiling | Sfan5 | 2014-02-16 |
* | Add check to avoid usage of broken LuaJIT < 2.0.0beta8 | sapier | 2014-02-13 |
* | Add propper client initialization | sapier | 2014-01-31 |
* | Fix curl dll not getting installed when sound is disabled | Sfan5 | 2014-01-21 |
* | Add formspec table | Kahrl | 2014-01-13 |
* | BUILD: fix cmake list parsing | hasufell | 2014-01-05 |
* | BUILD: prefer pkg-config for freetype2 detection | hasufell | 2014-01-05 |
* | Add option to link to OpenGL ES, fixes #1051 | Sfan5 | 2014-01-05 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Implement httpfetch module and initialize it from main() | Kahrl | 2013-12-13 |
* | Fix win32/msvc i18n (quite UGLY version, blame Microsoft) | sapier | 2013-11-11 |
* | Pass VERSION_EXTRA to GenerateVersion.cmake | Kahrl | 2013-09-29 |
* | Show git hash in version string at top left corner of window | Kahrl | 2013-09-28 |
* | Add curl, freetype and luaJIT to CMAKE_BUILD_INFO | PilzAdam | 2013-09-28 |
* | Always use builtin JThread library | kwolekr | 2013-09-15 |
* | Use system-wide LevelDB instead of bundled one | Sfan5 | 2013-09-09 |
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Remove farmesh | Kahrl | 2013-08-13 |
* | Change debug optimization level back to -O1 | kwolekr | 2013-07-02 |
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
* | New math mapgen with fractal based worlds | proller | 2013-06-23 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
* | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg... | kwolekr | 2013-04-21 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |
* | Use system wide LuaJIT if aviable. | RealBadAngel | 2013-04-08 |
* | Revert "Fix to be able to build from dir different than source dir" | kwolekr | 2013-04-07 |