| Commit message (Expand) | Author | Age |
... | |
* | BUILD: prefer pkg-config for freetype2 detection | hasufell | 2014-01-05 |
* | Add option to link to OpenGL ES, fixes #1051 | Sfan5 | 2014-01-05 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Implement httpfetch module and initialize it from main() | Kahrl | 2013-12-13 |
* | Fix win32/msvc i18n (quite UGLY version, blame Microsoft) | sapier | 2013-11-11 |
* | Pass VERSION_EXTRA to GenerateVersion.cmake | Kahrl | 2013-09-29 |
* | Show git hash in version string at top left corner of window | Kahrl | 2013-09-28 |
* | Add curl, freetype and luaJIT to CMAKE_BUILD_INFO | PilzAdam | 2013-09-28 |
* | Always use builtin JThread library | kwolekr | 2013-09-15 |
* | Use system-wide LevelDB instead of bundled one | Sfan5 | 2013-09-09 |
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Remove farmesh | Kahrl | 2013-08-13 |
* | Change debug optimization level back to -O1 | kwolekr | 2013-07-02 |
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
* | New math mapgen with fractal based worlds | proller | 2013-06-23 |
* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
* | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg... | kwolekr | 2013-04-21 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |
* | Use system wide LuaJIT if aviable. | RealBadAngel | 2013-04-08 |
* | Revert "Fix to be able to build from dir different than source dir" | kwolekr | 2013-04-07 |
* | Add Mapgen V7, reorganize biomes | kwolekr | 2013-04-07 |
* | Fix to be able to build from dir different than source dir | Diego Martínez | 2013-04-06 |
* | Add Dijkstra A* and A* without prefetching pathfind algorithms | sapier | 2013-04-06 |
* | Fix build on Linux with some glibcs | kwolekr | 2013-03-29 |
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
* | Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default... | Perttu Ahola | 2013-03-22 |
* | build with ogles2 driver | proller | 2013-03-16 |
* | initial mapgen indev version with farscale feature and huge caves | proller | 2013-03-16 |
* | Re-add dungeons in new dungeongen.cpp | kwolekr | 2013-03-10 |
* | split scriptapi.cpp | sapier | 2013-03-05 |
* | Add emerge.cpp, initial EmergeThread changes | kwolekr | 2013-02-25 |
* | Add sound volume controls to ingame menu | RealBadAngel | 2013-02-23 |
* | new auto masterserver | proller | 2013-02-22 |
* | Add Freetype support | Ilya Zhuravlev | 2013-02-14 |
* | Server requires gettext library as well | Dmitry Marakasov | 2013-02-12 |
* | Readded and optimized mapgen V6 | kwolekr | 2013-01-21 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Basic support for configuring which mods to load for each world | Jürgen Doser | 2013-01-21 |
* | Add a list of servers to the "Multiplayer" tab | Jeija | 2013-01-21 |
* | Add particles | Jeija | 2013-01-14 |
* | L-System treegen | RealBadAngel | 2012-12-30 |
* | Tweak CMake files for cURL | sfan5 | 2012-12-18 |
* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
* | Move util/serialize.h out from staticobject.h for smaller header dependencies | Perttu Ahola | 2012-11-26 |
* | Move a function from clientserver.h to clientserver.cpp | Perttu Ahola | 2012-11-26 |
* | Move chat commands to Lua and remove servercommand.{cpp,h} | Matthew I | 2012-08-12 |
* | Experimental-ish rollback functionality | Perttu Ahola | 2012-07-27 |
* | Improve build configuration options | Perttu Ahola | 2012-07-23 |