| Commit message (Expand) | Author | Age |
* | Ignore old entities from 0.3. | Novatux | 2015-02-17 |
* | SAO: re-add old ActiveObjectTypes for a future migration layer | Loic Blot | 2015-02-17 |
* | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje... | Loic Blot | 2015-02-17 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | reorganized a lot of stuff and modified mapgen and objects slightly while doi... | Perttu Ahola | 2011-06-26 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 |
* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
* | Removed lua stuff | Perttu Ahola | 2011-04-03 |
* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |