Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | minor view bobbing improvements | Kahrl | 2011-09-08 |
| | |||
* | make it slightly less annoying :o) | Kahrl | 2011-09-08 |
| | |||
* | Implemented view bobbing (testing simple lemniscate shape) | Kahrl | 2011-09-08 |
| | |||
* | Commented out debug statements again | Kahrl | 2011-09-08 |
| | |||
* | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 2011-09-08 |
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. |