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* Cavegen: Remove CavesV6 dependency on Mapgenkwolekr2016-05-27
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* Cavegen: Rename CaveV6 to CavesV6kwolekr2016-05-27
| | | | | | | - Add comment explaining why it exists - Remove unused 'flooded' variable - Rename shadowed variable - Fix some code style
* Cavegen: Merge CaveV5 and CaveV7 into CavesRandomWalkkwolekr2016-05-27
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* Mapgen: Various fixes and improvementsparamat2016-01-11
| | | | | | | | | | | | | Lua_api.txt: Document 'minetest.registered_biomes' Minimal: Remove 'mapgen_air' alias Cavegen: Add fallback node for 'mapgen_ice' Dungeongen: Add fallback node for 'mapgen_river_water_source' Mgv5: Remove unnecessary '#include util/directiontables.h' Add missing 'this->'s in makeChunk() Mgv6: Edit empty line formatting Remove leading spaces in makeChunk() Add missing spaces after 'for' and 'if' Mgv7: Edit empty line formatting
* Cavegen: Make mgfractal use mgv5 cavegenparamat2015-11-09
| | | | | Remove CaveFractal Add a lava depth constant to CaveV5 to make it universal
* Fractal mapgen: Add seabed and large pseudorandom cavesparamat2015-10-07
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* Cavegen V6: Make all caves consistent with 0.4.12 stableparamat2015-08-03
| | | | | | | When tunnels entirely above ground were avoided, the missing pseudorandom calls changed the allowed caves. Now, above ground tunnels are not placed while still running all previous pseudorandom calls.
* Cavegen: Mgv6: No small caves entirely above groundparamat2015-07-19
| | | | | Mgv5/mgv7: Remove 'should make cave hole' feature Remove ravine code
* Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTHparamat2015-07-01
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* Cavegen: Remove now unnecessary checks for water, lava, iceparamat2015-04-07
| | | | | | | Remove large cave checks for air Mgv5/mgv7:Add is_ground_content checks to 3d noise tunnels More large caves Shorten lines
* Cavegen, mgv5: Cleanup codeparamat2015-03-04
| | | | | Conf.example: Update mgv5 mapgen params Mgv7: Lava caves only below -256
* Mgv6: Add heightmap. Do not make large caves that are entirely above groundparamat2015-03-02
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* Mgv5: Remove blobgen. Remove crumble and wetness noisesparamat2015-02-21
| | | | | | Add large pseudorandom caves below -256 De-link terrain level from water_level Cavegen: Mgv5 large cave code
* Cavegen: Fix copy & paste error (solves #2020)kwolekr2014-12-28
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* Add flags and lacunarity as new noise parameterskwolekr2014-12-07
| | | | | | | Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups
* Rewrite generate notification mechanismkwolekr2014-12-06
| | | | | | | Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
| | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
* Add map feature generation notify Lua APIkwolekr2013-12-14
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* Cavegen: Fix possible out-of-bounds heightmap accesskwolekr2013-12-01
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* Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ↵kwolekr2013-11-29
| | | | issues
* Mapgen V7: Huge rewrite, also tweaks to cavegen et al.kwolekr2013-07-06
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* Cavegen: Prevent caves from occuring above ground level, and superfluous ↵kwolekr2013-07-01
| | | | mixing of lava and water in caves
* Cavegen: fix division by 0 with abnormal max tunnel diameter sizeskwolekr2013-06-23
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* Enhance caves for mgv7, add ravineskwolekr2013-04-27
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* Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr2013-04-21
Mapgen V7