| Commit message (Expand) | Author | Age |
... | |
* | Fixed minetest reliable udp implementation (compatible to old clients) | sapier | 2014-01-10 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Create new instance of mesh every time it's required (Solves #703) | Perttu Ahola | 2014-01-06 |
* | Remove an unused function and include from client.cpp | PilzAdam | 2013-12-15 |
* | Replace SimpleThread by JThread now implementing same features | sapier | 2013-12-15 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Cleanup jthread and fix win32 build | sapier | 2013-12-01 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Correct useragent in http queries | proller | 2013-11-06 |
* | Always use builtin JThread library | kwolekr | 2013-09-15 |
* | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | 2013-09-05 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Weather backward compatibility | proller | 2013-08-02 |
* | Add set_breath and get_breath to lua API. | RealBadAngel | 2013-07-20 |
* | Masterserver mods announse, ipv6, better curl errors | proller | 2013-07-13 |
* | When server sends late media, log to errorstream instead of crashing. | Kahrl | 2013-07-07 |
* | Don't rebuild the dummy shader (less SourceShaderCache warning spam) | Kahrl | 2013-07-05 |
* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
* | Add support for IPv6 | proller | 2013-06-23 |
* | Add drowning | PilzAdam | 2013-06-19 |
* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
* | Fix typo in particle spawning | MetaDucky | 2013-05-20 |
* | Fix memory leak in MeshUpdateThread | PilzAdam | 2013-05-18 |
* | Add progress bar to item visuals preloading | Zeg9 | 2013-05-13 |
* | Fix memory leak: remove InventoryAction after sending and applying | PilzAdam | 2013-05-11 |
* | Generalize hud_builtin_enable into hud_set_flags | kwolekr | 2013-04-25 |
* | Added support to disable built-in HUD elements | Diego Martínez | 2013-04-24 |
* | Fixes possible crash when using hud_change with "align" or "offset" | Diego Martínez | 2013-04-23 |
* | Fix to: addUpdateMeshTaskWithEdge | RealBadAngel | 2013-04-23 |
* | Added offset support for HUD items | Diego Martínez | 2013-04-23 |
* | Added support for alignment in HUD items | Diego Martínez | 2013-04-23 |
* | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | 2013-04-18 |
* | Lua HUD | Jonathon Anderson | 2013-04-18 |
* | fix memory leak in loadMedia | sapier | 2013-04-07 |
* | fix 3d model mesh leak | sapier | 2013-04-07 |
* | Fix nick completion | PilzAdam | 2013-04-05 |
* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Improved Player Physics | MirceaKitsune | 2013-02-14 |
* | Fix buttons not working for Lua-triggered formspecs | sapier | 2013-01-07 |
* | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier | 2013-01-02 |
* | Fix 'longjmp causes uninitialized stack frame' in cURL | PilzAdam | 2012-12-26 |
* | Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetch... | Ilya Zhuravlev | 2012-12-17 |
* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
* | Don't send player position from client to server if the player hasn't moved | MirceaKitsune | 2012-12-02 |
* | ShaderSource and silly example shaders | Kahrl | 2012-12-02 |
* | Add setting preload_item_visuals | Perttu Ahola | 2012-12-02 |
* | On-demand item meshes and textures | Perttu Ahola | 2012-12-02 |