| Commit message (Expand) | Author | Age |
* | Refactor Game class (part 2) (#5422) | Loïc Blot | 2017-03-19 |
* | [CSM] Fix minimap problems (#5405) | Loïc Blot | 2017-03-17 |
* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 |
* | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | 2017-03-16 |
* | Add ModStorageAPI to client side modding (#5396) | Loïc Blot | 2017-03-16 |
* | [CSM] Add enable_client_modding param (default: false) | nerzhul | 2017-03-13 |
* | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | 2017-03-13 |
* | [CSM] implement client side mod loading (#5123) | Loïc Blot | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | [CSM] Add client-sided chat commands (#5092) | red-001 | 2017-03-13 |
* | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | 2017-03-13 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | Remove client-side chat prediction. (#5055) | red-001 | 2017-01-17 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Improve getPointedThing() (#4346) | Dániel Juhász | 2017-01-04 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | View range: Set maximum to 4000 nodes | Rogier | 2016-12-12 |
* | Fix computation of viewing range (in blocks) sent to server (#4882) | Rogier-5 | 2016-12-11 |
* | Optimize block sent: Fix rendering issue | Lars Hofhansl | 2016-12-03 |
* | Optimize/adjust blocks/ActiveObjects sent at the server based on client setti... | lhofhansl | 2016-11-30 |
* | Add control information to player interacts (#4685) | raymoo | 2016-11-12 |
* | Environment cleanup | Loic Blot | 2016-10-09 |
* | More code cleanup (UNORDERED + RemotePlayer/LocalPlayer) | Loic Blot | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X) | Loic Blot | 2016-10-08 |
* | Use more unordered_maps to improve performance in c++11 builds | Loic Blot | 2016-10-06 |
* | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | 2016-10-05 |
* | Use the standard to_string() functions for C++11 (#4279) | Rogier-5 | 2016-08-11 |
* | Hud: Cache hud_scaling, fix minor style issues | kwolekr | 2016-04-10 |
* | Add option to not send pre v25 init packet | est31 | 2016-03-15 |
* | Much better API for auth.{cpp, h} | est31 | 2016-03-15 |
* | Add options for screenshot format and quality | Diego Martinez | 2016-03-12 |
* | Remove preload_item_visuals code | RealBadAngel | 2016-02-21 |
* | Move object nametags to camera | RealBadAngel | 2016-02-18 |
* | Use vertices with tangents only when its needed. | RealBadAngel | 2016-02-15 |
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
* | Add on_secondary_use when right clicking an item in the air | Alex Ford | 2015-12-02 |
* | Rename macros with two leading underscores | ShadowNinja | 2015-10-14 |
* | Fix some SRP issues | est31 | 2015-09-30 |
* | Hide minimap if it has been disabled by server | est31 | 2015-09-01 |
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | Add count based unload limit for mapblocks | est31 | 2015-08-13 |
* | src/client.cpp: Fix mapper memory leak | Břetislav Štec | 2015-08-02 |
* | Fixed minimap memory leak | Břetislav Štec | 2015-07-27 |
* | Fix srp.cpp:815 leak | est31 | 2015-07-27 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Display an access denied message when client detects a server timeout | Kahrl | 2015-07-17 |
* | Clean-up Minimap code | kwolekr | 2015-07-08 |
* | Client: better m_proto_ver initialisation | est31 | 2015-07-07 |