| Commit message (Expand) | Author | Age |
* | Fix missing call to std::ostringstream::str | ShadowNinja | 2014-12-12 |
* | Use std::string::empty() instead of size() where applicable | Anton | 2014-12-12 |
* | Fix lighting artifacts (Issue #1887). | RealBadAngel | 2014-12-08 |
* | Performance of main client loop up to 2x faster In places, up to 3 times faster | Craig Robbins | 2014-12-07 |
* | Fix node 0,0,0 being highlighted when enable_node_highlighting == false | Craig Robbins | 2014-12-01 |
* | Implement proper font handling | sapier | 2014-11-30 |
* | Fix client "double saving" simple singleplayer local maps | Craig Robbins | 2014-11-26 |
* | Add (optional) client-side saving of server map to disk | sfan5 | 2014-11-19 |
* | Speed up removing a node (less block mesh updates). | RealBadAngel | 2014-11-08 |
* | Recalculate normals for cached meshes. | RealBadAngel | 2014-10-21 |
* | Various uninitialised variable fixes | Craig Robbins | 2014-10-19 |
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
* | Simplify player modification checks | ShadowNinja | 2014-10-01 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Allow taking screenshots of formspecs and move message to chat | BlockMen | 2014-09-21 |
* | Node highlighting. | RealBadAngel | 2014-09-17 |
* | Move #includes from version.h to version.cpp | Kahrl | 2014-08-10 |
* | Add support for Android 2.3+ | sapier | 2014-06-29 |
* | Unite nodes shaders. | RealBadAngel | 2014-06-15 |
* | Add support for interlaced polarized 3d screens | sapier | 2014-05-18 |
* | Send max number of characters instead of asserting in case of too long chat m... | sapier | 2014-05-11 |
* | Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes | sapier | 2014-05-11 |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
* | Add hack to avoid 2s startup delay on local games | sapier | 2014-05-02 |
* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 |
* | Use integers instead of float values | BlockMen | 2014-04-12 |
* | Add player:set_eye_offset() by @MirceaKitsune and clean up | BlockMen | 2014-04-12 |
* | Add third person view | BlockMen | 2014-04-12 |
* | Add support for named threads (atm linux only) | sapier | 2014-04-09 |
* | Cleanup client init states by bumping protocol version | sapier | 2014-04-08 |
* | Pass arguments by reference | Selat | 2014-03-12 |
* | Fix rendering glitches when far from the center of the map | Novatux | 2014-03-04 |
* | Remove lots of dead code | sapier | 2014-02-07 |
* | Add player:override_day_night_ratio() for arbitrarily controlling sunlight br... | Perttu Ahola | 2014-02-01 |
* | Add player:set_sky() with simple skybox support | Perttu Ahola | 2014-02-01 |
* | Add propper client initialization | sapier | 2014-01-31 |
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
* | Allow vertical axis particle rotation constraint | khonkhortisan | 2014-01-13 |
* | Fixed minetest reliable udp implementation (compatible to old clients) | sapier | 2014-01-10 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Create new instance of mesh every time it's required (Solves #703) | Perttu Ahola | 2014-01-06 |
* | Remove an unused function and include from client.cpp | PilzAdam | 2013-12-15 |
* | Replace SimpleThread by JThread now implementing same features | sapier | 2013-12-15 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Cleanup jthread and fix win32 build | sapier | 2013-12-01 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Correct useragent in http queries | proller | 2013-11-06 |
* | Always use builtin JThread library | kwolekr | 2013-09-15 |
* | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | 2013-09-05 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |