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client.cpp
Commit message (
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Author
Age
...
*
Remove preload_item_visuals code
RealBadAngel
2016-02-21
*
Move object nametags to camera
RealBadAngel
2016-02-18
*
Use vertices with tangents only when its needed.
RealBadAngel
2016-02-15
*
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
*
Fix some SRP issues
est31
2015-09-30
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Add count based unload limit for mapblocks
est31
2015-08-13
*
src/client.cpp: Fix mapper memory leak
Břetislav Štec
2015-08-02
*
Fixed minimap memory leak
Břetislav Štec
2015-07-27
*
Fix srp.cpp:815 leak
est31
2015-07-27
*
Optional reconnect functionality
est31
2015-07-23
*
Display an access denied message when client detects a server timeout
Kahrl
2015-07-17
*
Clean-up Minimap code
kwolekr
2015-07-08
*
Client: better m_proto_ver initialisation
est31
2015-07-07
*
Add UpdateThread and use it for minimap and mesh threads
est31
2015-06-29
*
Add minimap feature
RealBadAngel
2015-06-27
*
Return to ignore
est31
2015-06-24
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
*
Add texture overriding
rubenwardy
2015-05-19
*
Finalize init packets and enable protocol v25
est31
2015-05-16
*
Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Refactor around translatePassword
est31
2015-04-17
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY rename
est31
2015-04-07
*
Change screenshot filename to one likely to work on all modern filesystems
Craig Robbins
2015-04-06
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
*
Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
Loic Blot
2015-03-31
*
Change format of screenshot names
Craig Robbins
2015-03-31
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
Change filename of screenshots to something more human readable
Craig Robbins
2015-03-25
*
Move client packet generators to dedicated functions for:
Loic Blot
2015-03-16
*
Finer progress bar updates when initializing nodes
est31
2015-03-15
*
client.cpp: typo fix and break; fix to make some compilers happy
Loic Blot
2015-03-13
*
Replace NetworkPacket pointers to references
Loic Blot
2015-03-13
*
Rename some packet and handlers to <packet>_Legacy name for compat layer betw...
Loic Blot
2015-03-13
*
Fix memleak pointed by issue #2439.
Loic Blot
2015-03-08
*
Fix unitialized data when creating TOSERVER_INIT packet
Loic Blot
2015-03-08
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Clean up database API and save the local map on an interval
ShadowNinja
2015-03-06
*
Performance improvement: Use std::list instead of std::vector for request_med...
Loic Blot
2015-03-05
*
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-05
*
Fix some memory leaks on packet sending.
Loic Blot
2015-02-21
*
Replace std::list by std::vector into timerUpdate calls
Loic Blot
2015-02-17
*
Remove old comment from Network Rework Patch 2/4
Loic Blot
2015-02-17
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