| Commit message (Expand) | Author | Age |
* | [CSM] Add flavour limits controlled by server (#5930) | Loïc Blot | 2017-07-18 |
* | Chat protocol rewrite (#5117) | Loïc Blot | 2017-07-16 |
* | Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"" | Loic Blot | 2017-07-15 |
* | CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand" | rubenwardy | 2017-07-15 |
* | Create a filesystem abstraction layer for CSM and only allow accessing files ... | red-001 | 2017-06-30 |
* | Isolate irrlicht references and use a singleton (#6041) | Loïc Blot | 2017-06-26 |
* | Client::makeScreenshot: remove device param | Loic Blot | 2017-06-19 |
* | Cpp11 initializers 2 (#5999) | Loïc Blot | 2017-06-17 |
* | C++11 patchset 9: move hardcoded init parameters to class definitions (part 1... | Loïc Blot | 2017-06-16 |
* | C++11 patchset 6: forbid object copy using assigment/copy function deleters (... | Loïc Blot | 2017-06-10 |
* | Have the server send the player list to the client (#5924) | red-001 | 2017-06-08 |
* | [CSM] Add function to get player privileges (#5933) | red-001 | 2017-06-07 |
* | Use C++11 mutexes only (remove compat code) (#5922) | Loïc Blot | 2017-06-06 |
* | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
* | [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747) | Pierre-Adrien Langrognet | 2017-05-21 |
* | Various code cleanup & little performance improvement on HTTP download (#5772) | Loïc Blot | 2017-05-20 |
* | Add function to get server info. | red-001 | 2017-05-04 |
* | Set sky API: Add bool for clouds in front of custom skybox | paramat | 2017-05-02 |
* | Sound API: Add fading sounds | Brandon | 2017-05-03 |
* | Add clouds API | Ben Deutsch | 2017-04-30 |
* | Client & ClientEnvirnment: don't create fake events (#5676) | Loïc Blot | 2017-04-29 |
* | [CSM] add screenshot api lua (#5674) | Vincent Glize | 2017-04-29 |
* | Fix #5655 (#5658) | red-001 | 2017-04-26 |
* | Player data to Database (#5475) | Loïc Blot | 2017-04-23 |
* | Network:Remove old opcodes and fix documentation. (#5573) | red-001 | 2017-04-22 |
* | Fix various variables passed by copy instead of const ref (#5610) | Loïc Blot | 2017-04-19 |
* | MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c... | Perttu Ahola | 2017-04-17 |
* | [CSM] Add function and chat command to disconnect from server. (#5487) | red-001 | 2017-04-01 |
* | Fix mismatch struct/class for GameUIFlags | Loic Blot | 2017-03-26 |
* | Add mesh generation delay | number Zero | 2017-03-26 |
* | Refactor Game class (part 2) (#5422) | Loïc Blot | 2017-03-19 |
* | [CSM] Fix minimap problems (#5405) | Loïc Blot | 2017-03-17 |
* | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | 2017-03-16 |
* | Add ModStorageAPI to client side modding (#5396) | Loïc Blot | 2017-03-16 |
* | [CSM] Add enable_client_modding param (default: false) | nerzhul | 2017-03-13 |
* | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | 2017-03-13 |
* | [CSM] implement client side mod loading (#5123) | Loïc Blot | 2017-03-13 |
* | [CSM] Add local formspecs. (#5094) | red-001 | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093) | Loïc Blot | 2017-03-13 |
* | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | 2017-03-13 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | Add particle animation, glow | sfan5 | 2017-01-18 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Move ClientEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |
* | Improve getPointedThing() (#4346) | Dániel Juhász | 2017-01-04 |
* | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 | 2016-11-14 |
* | Adding particle blend, glow and animation (#4705) | Foghrye4 | 2016-11-15 |
* | Attached particle spawners | raymoo | 2016-10-13 |