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CMakeLists.txt
Commit message (
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Author
Age
*
Spacing fixes
ShadowNinja
2022-04-08
*
Shadow mapping render pass (#11244)
Liso
2021-06-06
*
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-12-13
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
*
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-03-22
*
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20
*
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-05
*
Rewrite rendering engine (#6253)
Vitaliy
2017-10-31
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
Loïc Blot
2017-05-13
*
Initial Gamepad support
est31
2016-06-03
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Use proper CMakeLists.txt for network and client directories
Loic Blot
2015-02-21