Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Apply camera smoothing to 'air stepheight' (#10025) | Paramat | 2020-07-05 |
* | CSM: Bugfixes to camera:get_pos() and camera:get_fov() | sfan5 | 2020-05-14 |
* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
* | Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) | Danila Shutov | 2020-04-19 |
* | Camera: Fix shooting line offsets (#9681) | SmallJoker | 2020-04-16 |
* | Ignore near_plane setting on non-Android platforms (#8749) | ANAND | 2020-03-28 |
* | Improve arm physics (#9485) | Jean-Patrick Guerrero | 2020-03-08 |
* | Attachments: Fix interpolation from (0,0,0) after detach | SmallJoker | 2019-12-07 |
* | Add support for per-player FOV overrides and multipliers | Anand S | 2019-09-19 |
* | Load CSM environment after the restrictions are known | SmallJoker | 2019-09-14 |
* | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran | 2019-08-10 |
* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |