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content_mapblock.cpp
Commit message (
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Author
Age
*
Add depth sorting for node faces (#11696)
x2048
2022-04-02
*
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)
Wuzzy
2021-07-15
*
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
*
refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
Loic Blot
2021-05-03
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
*
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
Wuzzy
2021-01-21
*
Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)
Paramat
2020-09-24
*
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-07-23
*
Fix build error on Ubuntu 16.04
sfan5
2020-06-10
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
*
Cache liquid alternative IDs (#8053)
Vitaliy
2020-05-20
*
content_mapblock: Move static initialization out of functions
sfan5
2020-05-17
*
Fix texture distortion for flowing liquids (#9561)
Elias Åström
2020-04-02
*
Resized torchlike sprite now attaches to surface (#9303)
Wuzzy
2020-01-20
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28