| Commit message (Expand) | Author | Age |
... | |
* | Cleanup shader generation code (#10663) | Vitaliy | 2020-12-19 |
* | Input: Fix on_rightclick called when placing into air | SmallJoker | 2020-11-29 |
* | Sky: support GLES2 | numzero | 2020-11-26 |
* | Add sound to press event of some formspecs elements (#10402) | Pierre-Yves Rollo | 2020-11-23 |
* | Joystick: Remap joystick-specific KeyTypes to generic ones | Markus Koch | 2020-11-09 |
* | Fix Media... 0% on loading screen (#9478) | Maksim | 2020-10-21 |
* | Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck. | Lars | 2020-10-17 |
* | Remove all bump mapping and parallax occlusion related code. | Lars | 2020-10-17 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | Add First Person Attachments (#10360) | Jordan Snelling | 2020-10-04 |
* | Reduce the FPS when the window is unfocused (#8837) | HybridDog | 2020-10-03 |
* | Properly handle mod-errors in on_shutdown | Desour | 2020-08-24 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Play place_failed sound if occupied or cannot attach (#9486) | Wuzzy | 2020-07-27 |
* | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | 2020-07-14 |
* | Cleanup ClientLauncher structure (#10160) | SmallJoker | 2020-07-14 |
* | Exposing the zoom key to Lua API (#9903) | Lars Müller | 2020-06-13 |
* | TouchScreenGUI: fix some bugs, cleanup | MoNTE48 | 2020-06-09 |
* | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | 2020-05-27 |
* | Add chat_log_level setting (#9223) | SmallJoker | 2020-05-14 |
* | Add support for statbar “off state” icons (#9462) | Wuzzy | 2020-05-11 |
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
* | Fix broken client if openal cannot be opened (#9804) | Loïc Blot | 2020-05-05 |
* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
* | Ensure game is shutdown if server throws exception (#9742) | Paul Ouellette | 2020-04-25 |
* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
* | Camera: Fix shootline line offsets II (#9730) | SmallJoker | 2020-04-23 |
* | Camera: Fix shooting line offsets (#9681) | SmallJoker | 2020-04-16 |
* | Remove sound menu and show proper msgs if sound is off (#9069) | Wuzzy | 2020-04-13 |
* | Play 'player_jump' when player jumps (#9373) | Wuzzy | 2020-04-12 |
* | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | 2020-04-11 |
* | A few initialization cleanups | sfan5 | 2020-04-11 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Add comments for translators (#9510) | Wuzzy | 2020-03-20 |
* | set_sky improvements, set_sun, set_moon and set_stars | Jordach | 2020-03-05 |
* | Add z-index management to HUD | Pierre-Yves Rollo | 2019-12-06 |
* | Run on_item_use CSM callback even if item is not marked usable | sfan5 | 2019-11-11 |
* | Fix isDead()/autoforward crash (#9031) | Paramat | 2019-10-09 |
* | Move Quicktune code to util/ (#8871) | ANAND | 2019-09-29 |
* | Simple shader fixes. (#8991) | lhofhansl | 2019-09-26 |
* | Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin... | DS-Minetest | 2019-09-22 |
* | Add support for per-player FOV overrides and multipliers | Anand S | 2019-09-19 |
* | Trigger on_place in many situations even if prediction failed | DS-Minetest | 2019-09-19 |
* | Built-in formspecs: Force version 1 | SmallJoker | 2019-09-14 |
* | Formspecs: Introduce formspec_version to mods | SmallJoker | 2019-09-14 |
* | Load CSM environment after the restrictions are known | SmallJoker | 2019-09-14 |
* | Inventory: Send dirty lists where appropriate (#8742) | SmallJoker | 2019-08-24 |
* | Disable autoforward if player is dead | ANAND | 2019-08-20 |
* | Better F6 profiler (#8750) | SmallJoker | 2019-08-13 |
* | Merge pull request #8776 from osjc/FixGetNode | Jozef Behran | 2019-08-10 |