| Commit message (Expand) | Author | Age |
* | HUD: Update selection mesh every frame (#12270) | Lars Müller | 2022-05-09 |
* | Make logging cost free when there is no output target (#12247) | paradust7 | 2022-05-04 |
* | Fix broken FPS/dtime counters in debug info | sfan5 | 2022-05-03 |
* | Deal with compiler warnings | sfan5 | 2022-04-30 |
* | Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232) | paradust7 | 2022-04-28 |
* | Fix some debug info showing despite being disabled in the UI (#12205) | Lars Müller | 2022-04-21 |
* | Add API to control shadow intensity from the game/mod (#11944) | x2048 | 2022-03-26 |
* | Readd basic_debug as a HUD flag (#12020) | Lars Müller | 2022-03-05 |
* | Get rid of `basic_debug` last minute | sfan5 | 2022-01-30 |
* | Rework drawtime and related timekeeping code to use microseconds | sfan5 | 2022-01-27 |
* | Automatically migrate client mod storage (#11960) | Jude Melton-Houghton | 2022-01-27 |
* | Fix consistency of sky sun/moon texture behaviour | sfan5 | 2022-01-22 |
* | Restore pass-through of direction keys (#11924) | sfan5 | 2022-01-09 |
* | Socket-related cleanups | sfan5 | 2021-12-29 |
* | Disable inventory if player's inventory formspec is blank (#11827) | ROllerozxa | 2021-12-13 |
* | Remove creative/damage info in Esc/Pause menu | Wuzzy | 2021-12-13 |
* | Fix various code & correctness issues (#11815) | sfan5 | 2021-12-05 |
* | Localize error messages in mainmenu (#11495) | Riceball LEE | 2021-11-01 |
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
* | Add no_texture.png as fallback for unspecified textures | Wuzzy | 2021-10-20 |
* | Order drawlist by distance to the camera when rendering (#11651) | x2048 | 2021-09-27 |
* | Touch UI support for desktop builds (#10729) | TheBrokenRail | 2021-09-26 |
* | Fix client-side performance of chat UI (#11612) | DS | 2021-09-19 |
* | Make sure relevant std::stringstreams are set to binary | sfan5 | 2021-09-11 |
* | Joystick sensitivity for player movement (#11262) | NeroBurner | 2021-08-27 |
* | Show status message when changing block bounds (#11556) | Wuzzy | 2021-08-21 |
* | Add fwgettext util function | rubenwardy | 2021-08-19 |
* | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | 2021-07-27 |
* | Distribute shadow map update over multiple frames to reduce stutter (#11422) | x2048 | 2021-07-25 |
* | Fix revoke debug privs not reliably turn off stuff (#11409) | Wuzzy | 2021-07-12 |
* | Avoid draw list and shadow map update in the same frame to reduce dtime jitte... | x2048 | 2021-07-11 |
* | Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb... | Wuzzy | 2021-06-24 |
* | Shadow mapping render pass (#11244) | Liso | 2021-06-06 |
* | fix: some code tidy about includes & irr namespaces | Loic Blot | 2021-05-03 |
* | refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton | Loic Blot | 2021-05-03 |
* | refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu... | Loic Blot | 2021-05-03 |
* | refacto: protect some RenderingEngine::get_scene_manager | Loic Blot | 2021-05-03 |
* | refacto: RenderingEngine is now better hidden | Loic Blot | 2021-05-03 |
* | refacto: hide mesh_cache inside the rendering engine | Loic Blot | 2021-05-03 |
* | refacto: rendering engine singleton removal step 1 (filesystem) | Loic Blot | 2021-05-03 |
* | Add a key to toggle map block bounds (#11172) | Seth Traverse | 2021-04-20 |
* | Don't apply connection timeout limit to locally hosted servers | sfan5 | 2021-04-05 |
* | Game: Scale damage flash to max HP | SmallJoker | 2021-04-05 |
* | Irrlicht support code maintenance | sfan5 | 2021-03-31 |
* | Consistent title bar + render information in mainmenu (#10764) | SmallJoker | 2021-03-30 |
* | Restore minimal normal texture support (for minimap shading) | Vitaliy | 2021-03-21 |
* | Scale mouse/joystick sensitivity depending on FOV (#11007) | Elias Åström | 2021-03-19 |
* | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | 2021-03-09 |
* | Clean up ClientEvent hudadd/hudchange internals | sfan5 | 2021-03-06 |
* | Pause animations while game is paused (#10658) | Vitaliy | 2021-03-05 |