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path: root/src/client/gameui.cpp
Commit message (Expand)AuthorAge
* Get rid of non-ascii characters in the debug display code (#8821)Jozef Behran2020-05-06
* StaticText: Reset background on EnrichedString change (#9340)SmallJoker2020-02-01
* StaticText/EnrichedString: Styling support (#9187)SmallJoker2020-01-22
* Better F6 profiler (#8750)SmallJoker2019-08-13
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-10
* Hide chat when console is open (#8656)ANAND2019-08-07
* Fix segfault on quitting with open node formspec (#8608)SmallJoker2019-06-21
* Formspecs: Close on metadata removal (#8348)SmallJoker2019-06-10
* Improve readability of debug menu by using '|' (#8488)ANAND2019-04-27
* Change sign of pitch angle in debug menu (#8438)ANAND2019-04-04
* Display pitch angle in debug menu (#8321)Ragulan R2019-03-10
* F5 debug info: Use full words for NSEW directions for readability (#7461)Paramat2018-10-06
* Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot2018-05-29
* Fix more GCC 8.1 warnings ...Loïc Blot2018-05-28
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Don't recalculate statustext initial color everytime & review fixesLoic Blot2018-01-05
* GameUI refactor (part 7/7): Finish to include profiler things to GameUILoic Blot2018-01-05
* GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl...Loic Blot2018-01-05
* GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI classLoic Blot2018-01-05
* GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga...Loic Blot2018-01-05
* GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in...Loic Blot2018-01-05
* GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...Loic Blot2018-01-05
* GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot2018-01-05