Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Fix keyWasDown in input handler | sfan5 | 2021-02-23 |
* | Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622) | SmallJoker | 2020-11-12 |
* | Replace MyEventReceiver KeyList with std::unordered_set (#10419) | Vincent Robinson | 2020-09-23 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Extend pitch fly mode to swimming (#7943) | random-geek | 2018-12-31 |
* | Raise hotbar limit to 32 slots, add associated keybinding options (#7916) | Vanessa Dannenberg | 2018-12-02 |
* | Added pitch fly mode (#7817) | Gaël C | 2018-12-01 |
* | Switch F3 to use 'enable_fog' setting | ThomasMonroe314 | 2018-02-08 |
* | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot | 2018-01-20 |
* | Game refactor [3/X]: Move keycache to inputhandler | Loic Blot | 2018-01-20 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Modernize client code (#6250) | Loïc Blot | 2017-08-15 |
* | Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752) | Loïc Blot | 2017-05-13 |