| Commit message (Expand) | Author | Age |
* | Restore pass-through of direction keys (#11924) | sfan5 | 2022-01-09 |
* | Fix movement in random_input mode (#11592) | NeroBurner | 2021-09-05 |
* | Joystick sensitivity for player movement (#11262) | NeroBurner | 2021-08-27 |
* | Fix keyWasDown in input handler | sfan5 | 2021-02-23 |
* | Fix some more joystick issues (#10624) | Markus | 2020-12-19 |
* | Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622) | SmallJoker | 2020-11-12 |
* | Replace MyEventReceiver KeyList with std::unordered_set (#10419) | Vincent Robinson | 2020-09-23 |
* | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | 2020-08-15 |
* | Cleanup ClientLauncher structure (#10160) | SmallJoker | 2020-07-14 |
* | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot | 2018-01-20 |
* | Game refactor [3/X]: Move keycache to inputhandler | Loic Blot | 2018-01-20 |
* | Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ... | Loic Blot | 2018-01-20 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | Modernize client code (#6250) | Loïc Blot | 2017-08-15 |
* | Isolate irrlicht references and use a singleton (#6041) | Loïc Blot | 2017-06-26 |
* | C++11 cleanup on constructors dir client (#6012) | Vincent Glize | 2017-06-21 |
* | Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752) | Loïc Blot | 2017-05-13 |
* | Initial Gamepad support | est31 | 2016-06-03 |
* | Tell irrlicht if we handle a key or not. | est31 | 2016-05-26 |
* | Refactor logging | ShadowNinja | 2015-10-14 |
* | Misc. minor fixes | kwolekr | 2015-07-10 |
* | Use minetest logging facilities for irrlicht log output | ShadowNinja | 2015-07-05 |
* | main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLaunc... | Loic Blot | 2015-02-12 |