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path: root/src/client/mapblock_mesh.cpp
Commit message (Collapse)AuthorAge
* Implement mapblock camera offset correctly (#10702)hecks2020-12-05
| | | | | | Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
* Remove all bump mapping and parallax occlusion related code.Lars2020-10-17
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* -Wmem-access only called when GCC > 7 (#10453)Zughy2020-10-06
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* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05
| | | | | | | Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.
* Minimap as HUD element with API controlPierre-Yves Rollo2020-10-04
| | | | | | | Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map
* Fix GCC class-memaccess warnings (#10239)Paul Ouellette2020-08-01
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* Silence GCC warning in mapblock_meshSmallJoker2020-05-25
| | | | | Fixes following warning: warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
* mapblock_mesh: Optimize a few things (#9713)sfan52020-04-25
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* Waves generated with Perlin-type noise #8994Lars Hofhansl2019-11-19
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* Better F6 profiler (#8750)SmallJoker2019-08-13
| | | | | | | Update the profiler names to make more sense of what they actually represent Move the profiler code from header to its source file Use monospace font to align lines Format the statistics line to align better with surrounding values Refresh the profiler each 3 seconds (roughly)
* Fix texture rotation for wallmounted nodeboxessfan52019-03-19
| | | | fixes #8358
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
Update Android.mk Remove 'src/client' from include_directories