Commit message (Collapse) | Author | Age | |
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* | Enable cleanTransparent filter for mipmapping and improve its' algorithm ↵ | sfan5 | 2021-04-20 |
| | | | | (#11145) | ||
* | Minimap: Fix default label translations | SmallJoker | 2021-02-22 |
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* | Cleanup shader generation code (#10663) | Vitaliy | 2020-12-19 |
| | | | Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented. | ||
* | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | 2020-10-19 |
| | | | | property (#10443) | ||
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
| | | | | | | | Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map | ||
* | Restore intended functionality to minimap markers (#8819) | theviper121 | 2019-08-19 |
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* | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | 2018-11-28 |
Update Android.mk Remove 'src/client' from include_directories |