| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Implement shadow offsets for the new SM distortion function (#12191) | x2048 | 2022-04-14 |
| * | Adjust shadowmap distortion to use entire SM texture (#12166) | x2048 | 2022-04-07 |
| * | Correct normal bias for entities | Dmitry Kostenko | 2022-03-07 |
| * | Distribute shadow map update over multiple frames to reduce stutter (#11422) | x2048 | 2021-07-25 |
| * | Shadow mapping render pass (#11244) | Liso | 2021-06-06 |
