| Commit message (Expand) | Author | Age |
* | Tile.cpp: Fix MSVC build broken by 072bbba | SmallJoker | 2017-03-24 |
* | Some performance optimizations (#5424) | Loïc Blot | 2017-03-22 |
* | Prevent SIGFPE on entity tile loading issue. (#5178) | Auke Kok | 2017-02-05 |
* | Add multiply texture modifier | sapier | 2017-01-30 |
* | Add hardware node coloring. Includes: | Dániel Juhász | 2017-01-23 |
* | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | 2017-01-02 |
* | Irrlicht 1.9 support | sfan5 | 2016-12-26 |
* | Add an [invert:<mode> texture modifier | Thomas--S | 2016-09-15 |
* | Allow escaping of texture names when passed as an argument to a modifier | sfan5 | 2016-09-14 |
* | Add an [opacity:<r> texture modifier. Makes the base image transparent accord... | Thomas--S | 2016-08-12 |
* | Add [resize texture modifier Resizes the texture to the given dimensions. | SmallJoker | 2016-05-09 |
* | tile.cpp: Automatically upscale lower resolution texture | SmallJoker | 2016-04-25 |
* | Re-add and disable blit_with_interpolate_overlay | kwolekr | 2016-04-07 |
* | Fix compiler warnings from "Add an option to colorize to respect the destinat... | Samuel Sieb | 2016-04-06 |
* | Add an option to colorize to respect the destination alpha | Samuel Sieb | 2016-04-03 |
* | Clean up Strfnd | ShadowNinja | 2016-03-19 |
* | Refactor thread utility interface | kwolekr | 2015-10-16 |
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | Remove use of engine sent texture tiling flags - theyre no longer needed | RealBadAngel | 2015-08-20 |
* | src/client/tile.cpp: Fix reference counting | Břetislav Štec | 2015-08-02 |
* | Add wielded (and CAOs) shader | RealBadAngel | 2015-07-21 |
* | Fix relief mapping issues | RealBadAngel | 2015-07-16 |
* | Add minimap feature | RealBadAngel | 2015-06-27 |
* | Fix fast leaves with texture_clean_transparent enabled. | Aaron Suen | 2015-04-26 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Move texture_min_size even further down the pipe. Now, textures are JIT-upsca... | Aaron Suen | 2015-03-31 |
* | Fix for sun/moon tonemaps: don't upscale 1px images. | Aaron Suen | 2015-03-23 |
* | Fix composite textures with texture_min_size. Moved upscaling of textures to ... | Aaron Suen | 2015-03-22 |
* | Configurable automatic texture scaling and filtering at load time. | Aaron Suen | 2015-03-20 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til... | Loic Blot | 2015-03-05 |