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tile.cpp
Commit message (
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Author
Age
...
*
Change i++ to ++i
David Jones
2015-08-25
*
Clean up threading
ShadowNinja
2015-08-23
*
Remove use of engine sent texture tiling flags - theyre no longer needed
RealBadAngel
2015-08-20
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src/client/tile.cpp: Fix reference counting
Břetislav Štec
2015-08-02
*
Add wielded (and CAOs) shader
RealBadAngel
2015-07-21
*
Fix relief mapping issues
RealBadAngel
2015-07-16
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Add minimap feature
RealBadAngel
2015-06-27
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Fix fast leaves with texture_clean_transparent enabled.
Aaron Suen
2015-04-26
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Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
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Clean scaling pre-filter for formspec/HUD.
Aaron Suen
2015-04-01
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Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-31
*
Fix for sun/moon tonemaps: don't upscale 1px images.
Aaron Suen
2015-03-23
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Fix composite textures with texture_min_size. Moved upscaling of textures to ...
Aaron Suen
2015-03-22
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Configurable automatic texture scaling and filtering at load time.
Aaron Suen
2015-03-20
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For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
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Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
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