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* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-07
* Unify wield item handling (#8677)SmallJoker2019-08-07
* Hide chat when console is open (#8656)ANAND2019-08-07
* Fix inventory_overlay for nodes without inventory_image (#8433)DS2019-08-07
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-07
* Clean up and fix freetype=false crashes (#8641)SmallJoker2019-08-06
* Unify GLES support in gui scaling filtersfan52019-08-04
* Unify OpenGL ES supportsfan52019-08-04
* Add styles to most elementsrubenwardy2019-08-03
* Add custom colorable GUIButton implementationrubenwardy2019-08-03
* Mainmenu: Use textarea in error formspecsSmallJoker2019-08-01
* Sky: Refactor of moon and sun drawing (#8683)Methacrylon2019-07-30
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-29
* Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo2019-07-26
* Optimize getting active objects a bit. #8674Lars Hofhansl2019-07-16
* Do predict when sneak-place to node with on_rightclickDS-Minetest2019-07-08
* Optimize and unify mesh processing (#7851)Vitaliy2019-06-28
* Add support for 9-sliced backgrounds (#8600)rubenwardy2019-06-22
* Fix segfault on quitting with open node formspec (#8608)SmallJoker2019-06-21
* Formspecs: Close on metadata removal (#8348)SmallJoker2019-06-10
* Add disable_jump to liquids and ladders (#7688)SmallJoker2019-06-10
* Fix persistent ^[brighten after damage again (#5739)SmallJoker2019-05-26
* Make autoforward simulate the 'up' key (#8249)DS2019-05-21
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-18
* Remove unnecessary CSM warning (#8485)Paramat2019-04-28
* Improve readability of debug menu by using '|' (#8488)ANAND2019-04-27
* Use player as starting point instead of camera when pointing node (#8261)Muhammad Rifqi Priyo Susanto2019-04-27
* Android: Clear chat open flag on cancel or completion (#8478)stujones112019-04-19
* Attend to review, re-arrange blank lines, update lua_api.txtparamat2019-04-14
* Fix regression in automatic_face_movement_max_rotation_per_secPedro Gimeno2019-04-14
* Change sign of pitch angle in debug menu (#8438)ANAND2019-04-04
* Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)Paramat2019-03-27
* Fix texture rotation for wallmounted nodeboxessfan52019-03-19
* Drop GUIConfirmRegistration::m_address unused fieldLoïc Blot2019-03-12
* Display pitch angle in debug menu (#8321)Ragulan R2019-03-10
* Fix clang tidy error due to incorrect use of quotes for characterrubenwardy2019-03-06
* Add referer to remote media requests. (#8135)sofar2019-03-05
* Fix particle spawners not visible since CSM spawner implementation (#8289)Loïc Blot2019-03-01
* Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...Loïc Blot2019-02-26
* Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)Paramat2019-02-26
* Remove 's' from 'automatic forwards' (#8272)ANAND2019-02-23
* Revert RTT fixes (#8187)ANAND2019-02-15
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Slippery: Do not apply when swimming (#8198)SmallJoker2019-02-10
* Autojump: Disable in fly mode, support continuous forward (#8200)SmallJoker2019-02-09
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* Fix cloud color in loading screen and main menu (#8174)random-geek2019-02-04
* Import strstr function from FreeBSD 11 libcLoic Blot2019-01-10
* Android build fixesLoïc Blot2019-01-09
* Fix a crash on Android with Align2Npot2 (#8070)Loïc Blot2019-01-07