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Commit message (
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Author
Age
*
Consistent HP and damage types (#8167)
SmallJoker
2019-02-10
*
Slippery: Do not apply when swimming (#8198)
SmallJoker
2019-02-10
*
Autojump: Disable in fly mode, support continuous forward (#8200)
SmallJoker
2019-02-09
*
Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)
Paul Ouellette
2019-02-07
*
Fix cloud color in loading screen and main menu (#8174)
random-geek
2019-02-04
*
Import strstr function from FreeBSD 11 libc
Loic Blot
2019-01-10
*
Android build fixes
Loïc Blot
2019-01-09
*
Fix a crash on Android with Align2Npot2 (#8070)
Loïc Blot
2019-01-07
*
Remove remote media compatibility mode. (#8044)
sofar
2019-01-04
*
Proselytize the network. Use IEEE F32 (#8030)
SmallJoker
2019-01-03
*
CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)
Paramat
2019-01-03
*
Extend pitch fly mode to swimming (#7943)
random-geek
2018-12-31
*
Fix more transparency issues with ogles2 driver (#8005)
stujones11
2018-12-20
*
Add command line option to load password from file (#7832)
Kevin Abrams
2018-12-18
*
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-12-13
*
Network: Send IEEE floats (#7768)
SmallJoker
2018-12-13
*
Make showOverlayMessage strings translatable (#7964)
Wuzzy
2018-12-13
*
Add object visual type 'item' (#7870)
Alex
2018-12-11
*
Fix crash if display resolution is not set (#7950)
Martin Renold
2018-12-08
*
Draw all horizons and sky base, in front of stars (#7932)
Paramat
2018-12-06
*
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-12-04
*
Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
Vanessa Dannenberg
2018-12-02
*
Draw stars behind the moon (#7928)
Paramat
2018-12-02
*
Slightly alter star appearence time and full brightness time (#7921)
Paramat
2018-12-02
*
Added pitch fly mode (#7817)
Gaël C
2018-12-01
*
Fix sky bugs when using sun or moon textures (#7918)
Paramat
2018-12-01
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Android: Improve UI scaling on smaller high-density displays (#7834)
stujones11
2018-11-18
*
Disable HW stereo for IrrLicht 1.9 (not supported anymore)
number Zero
2018-11-11
*
F5 debug info: Use full words for NSEW directions for readability (#7461)
Paramat
2018-10-06
*
Software inventorycube (#7651)
Vitaliy
2018-09-29
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
*
Some minor Fastface optimizations. (#7628)
lhofhansl
2018-08-08
*
Provide Xorg/net wm process ID (#7445)
thoughtjigs
2018-06-17
*
Add crossview support (#7361)
otdav33
2018-05-29
*
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...
Loic Blot
2018-05-29
*
Fix more GCC 8.1 warnings ...
Loïc Blot
2018-05-28
*
Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
*
Client eventmanager refactor (#7179)
Loïc Blot
2018-03-30
*
Sound: fix static initialization order dependency by not having one (#7168)
nOOb3167
2018-03-29
*
Make sounds stop playing when entering game or mainmenu
nOOb3167
2018-03-24
*
Cleanup sound manager class (#7158)
Loïc Blot
2018-03-24
*
Fix some gcc 7.3 reported warnings
Loic Blot
2018-03-23
*
Global initialization of sound using SoundManagerGlobal (#7063)
nOOb3167
2018-03-23
*
Update mesh collector and move it to a separate file (#6904)
Vitaliy
2018-03-22
*
Android build fixes for c++11
stujones11
2018-03-11
*
Drop texture file list cache (#6660)
Vitaliy
2018-03-10
*
Render copyright notice: Fix name spelling (#7042)
Vitaliy
2018-02-15
*
Node definition manager refactor (#7016)
Dániel Juhász
2018-02-10
*
Switch F3 to use 'enable_fog' setting
ThomasMonroe314
2018-02-08
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