| Commit message (Expand) | Author | Age |
... | |
* | Value copy / allocation optimizations mostly in server, SAO and serialize code | sfan5 | 2020-05-27 |
* | Silence GCC warning in mapblock_mesh | SmallJoker | 2020-05-25 |
* | Add chat_font_size setting (#9736) | SmallJoker | 2020-05-24 |
* | Fix two bugs in content_cao | sfan5 | 2020-05-24 |
* | Implement spawning particles with node texture appearance | sfan5 | 2020-05-23 |
* | Modernize include guards and add missing ones (#9898) | Awkor | 2020-05-23 |
* | Cleanup of particle & particlespawner structures and code (#9893) | sfan5 | 2020-05-22 |
* | Cache liquid alternative IDs (#8053) | Vitaliy | 2020-05-20 |
* | Stop wasting memory on identical textures when texture filtering is disabled | sfan5 | 2020-05-20 |
* | Add ability to scale HUD text (#9814) | LoneWolfHT | 2020-05-19 |
* | content_mapblock: Move static initialization out of functions | sfan5 | 2020-05-17 |
* | Client: Add sum and average to packetcounter | sfan5 | 2020-05-17 |
* | Make automatic_rotate relative, allow setting rotation (#8468) | ANAND | 2020-05-16 |
* | CSM: Bugfixes to camera:get_pos() and camera:get_fov() | sfan5 | 2020-05-14 |
* | Add chat_log_level setting (#9223) | SmallJoker | 2020-05-14 |
* | Damage texture modifier (#9833) | Lars Müller | 2020-05-11 |
* | Add support for statbar “off state” icons (#9462) | Wuzzy | 2020-05-11 |
* | Color gradient for default and 'regular' type sky (#9502) | TheTermos | 2020-05-09 |
* | Server class code cleanups (#9769) | Loïc Blot | 2020-05-07 |
* | Get rid of non-ascii characters in the debug display code (#8821) | Jozef Behran | 2020-05-06 |
* | Fix broken client if openal cannot be opened (#9804) | Loïc Blot | 2020-05-05 |
* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
* | Fix UpdateBonePosition() breaking animations (#9577) | theviper121 | 2020-04-26 |
* | mapblock_mesh: Optimize a few things (#9713) | sfan5 | 2020-04-25 |
* | Ensure game is shutdown if server throws exception (#9742) | Paul Ouellette | 2020-04-25 |
* | Add server side translations capability (#9733) | EvidenceB Kidscode | 2020-04-25 |
* | Camera: Fix shootline line offsets II (#9730) | SmallJoker | 2020-04-23 |
* | Android: add OpenGL ES 2 support (#9715) | Maksim | 2020-04-22 |
* | Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537) | Danila Shutov | 2020-04-19 |
* | Camera: Fix shooting line offsets (#9681) | SmallJoker | 2020-04-16 |
* | Refactor texture overrides and add new features (#9600) | Hugues Ross | 2020-04-14 |
* | Remove sound menu and show proper msgs if sound is off (#9069) | Wuzzy | 2020-04-13 |
* | Play 'player_jump' when player jumps (#9373) | Wuzzy | 2020-04-12 |
* | Improve waypoints and add image variant (#9480) | Lars Müller | 2020-04-11 |
* | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | 2020-04-11 |
* | Implement DPI scaling for Windows (#9586) | sfan5 | 2020-04-11 |
* | Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639) | Alex | 2020-04-11 |
* | A few initialization cleanups | sfan5 | 2020-04-11 |
* | Move clientsimpleobject.h to client folder (#9630) | Loïc Blot | 2020-04-10 |
* | Drop genericobject.{cpp,h} (#9629) | Loïc Blot | 2020-04-10 |
* | Collision various fixes (#9343) | TheTermos | 2020-04-08 |
* | Overall improvements to log messages (#9598) | sfan5 | 2020-04-08 |
* | Allow relative directories for `screenshot_path`, tweak default path (#9122) | Hugo Locurcio | 2020-04-06 |
* | Fix texture distortion for flowing liquids (#9561) | Elias Åström | 2020-04-02 |
* | Ignore near_plane setting on non-Android platforms (#8749) | ANAND | 2020-03-28 |
* | Fix crash on wielditem/item entities | sfan5 | 2020-03-28 |
* | Fix incorrect light updates for wielditem and item visuals (#9540) | Danila Shutov | 2020-03-23 |
* | Add comments for translators (#9510) | Wuzzy | 2020-03-20 |
* | Fix entity lighting (#9514) | Danila Shutov | 2020-03-16 |