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Commit message (
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Author
Age
*
particles.cpp: Fix code-style
ANAND
2019-08-31
*
clientobject.h: Fix code-style
ANAND
2019-08-31
*
Fix rotation of attached particlespawner
Pedro Gimeno
2019-08-31
*
fontengine: Fix non-gettext builds
SmallJoker
2019-08-24
*
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
*
Occlusion: Check for light_propagates and do mapblock bounds checks
SmallJoker
2019-08-23
*
Occlusion: Begin cleanup
SmallJoker
2019-08-23
*
Revert "Don't send position update packet if player is dead"
sfan5
2019-08-21
*
Don't send position update packet if player is dead
ANAND
2019-08-20
*
Disable autoforward if player is dead
ANAND
2019-08-20
*
Restore intended functionality to minimap markers (#8819)
theviper121
2019-08-19
*
Fix unnecessary exception use in Map::getSectorXXX (#8792)
Jozef Behran
2019-08-13
*
Better F6 profiler (#8750)
SmallJoker
2019-08-13
*
Merge pull request #8776 from osjc/FixGetNode
Jozef Behran
2019-08-10
*
Implement adding velocity to player from Lua
sfan5
2019-08-10
*
Game: Fix double BS multiplication
SmallJoker
2019-08-07
*
Client::Interact: Use InteractAction enum instead of numeric constants
ANAND
2019-08-07
*
Unify wield item handling (#8677)
SmallJoker
2019-08-07
*
Hide chat when console is open (#8656)
ANAND
2019-08-07
*
Fix inventory_overlay for nodes without inventory_image (#8433)
DS
2019-08-07
*
Optimize usage of TOSERVER_GOTBLOCKS packet
sfan5
2019-08-07
*
Clean up and fix freetype=false crashes (#8641)
SmallJoker
2019-08-06
*
Unify GLES support in gui scaling filter
sfan5
2019-08-04
*
Unify OpenGL ES support
sfan5
2019-08-04
*
Add styles to most elements
rubenwardy
2019-08-03
*
Add custom colorable GUIButton implementation
rubenwardy
2019-08-03
*
Mainmenu: Use textarea in error formspecs
SmallJoker
2019-08-01
*
Sky: Refactor of moon and sun drawing (#8683)
Methacrylon
2019-07-30
*
ContentCAO: Fix broken attachments on join (#8701)
SmallJoker
2019-07-29
*
Fix missing item images clipping in formspecs (#8652)
Pierre-Yves Rollo
2019-07-26
*
Optimize getting active objects a bit. #8674
Lars Hofhansl
2019-07-16
*
Do predict when sneak-place to node with on_rightclick
DS-Minetest
2019-07-08
*
Optimize and unify mesh processing (#7851)
Vitaliy
2019-06-28
*
Add support for 9-sliced backgrounds (#8600)
rubenwardy
2019-06-22
*
Fix segfault on quitting with open node formspec (#8608)
SmallJoker
2019-06-21
*
Formspecs: Close on metadata removal (#8348)
SmallJoker
2019-06-10
*
Add disable_jump to liquids and ladders (#7688)
SmallJoker
2019-06-10
*
Fix persistent ^[brighten after damage again (#5739)
SmallJoker
2019-05-26
*
Make autoforward simulate the 'up' key (#8249)
DS
2019-05-21
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
*
Remove unnecessary CSM warning (#8485)
Paramat
2019-04-28
*
Improve readability of debug menu by using '|' (#8488)
ANAND
2019-04-27
*
Use player as starting point instead of camera when pointing node (#8261)
Muhammad Rifqi Priyo Susanto
2019-04-27
*
Android: Clear chat open flag on cancel or completion (#8478)
stujones11
2019-04-19
*
Attend to review, re-arrange blank lines, update lua_api.txt
paramat
2019-04-14
*
Fix regression in automatic_face_movement_max_rotation_per_sec
Pedro Gimeno
2019-04-14
*
Change sign of pitch angle in debug menu (#8438)
ANAND
2019-04-04
*
Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
Paramat
2019-03-27
*
Fix texture rotation for wallmounted nodeboxes
sfan5
2019-03-19
*
Drop GUIConfirmRegistration::m_address unused field
Loïc Blot
2019-03-12
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