| Commit message (Expand) | Author | Age |
* | Network: Remove large parts of deprecated legacy code (#6404) | SmallJoker | 2017-09-12 |
* | Remove DSTACK support (#6346) | Loïc Blot | 2017-08-30 |
* | Optimize headers (part 2) (#6272) | Loïc Blot | 2017-08-18 |
* | l_server, clientenvironment, clientiface: code modernization | Loic Blot | 2017-08-17 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | Expose getPointedThing to Lua | Dániel Juhász | 2017-07-07 |
* | Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) | Loïc Blot | 2017-07-02 |
* | Isolate irrlicht references and use a singleton (#6041) | Loïc Blot | 2017-06-26 |
* | Fix 2 warnings reported by GCC | Loic Blot | 2017-06-20 |
* | Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (... | Loïc Blot | 2017-06-19 |
* | C++11 patchset 9: move hardcoded init parameters to class definitions (part 1... | Loïc Blot | 2017-06-16 |
* | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
* | Prevent fall damage from overflowing when falling from a large height. (#5791) | red-001 | 2017-05-21 |
* | Clean up numeric.h and split FacePositionCache from it | ShadowNinja | 2017-05-06 |
* | Client & ClientEnvirnment: don't create fake events (#5676) | Loïc Blot | 2017-04-29 |
* | Rename Scripting API files for consistency | ShadowNinja | 2017-04-25 |
* | Partial damage cheat fix: node damages server side (#4981) | Loïc Blot | 2017-04-15 |
* | Memleak fix: LocalPlayer object was not deleted | Loïc Blot | 2017-04-05 |
* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 |
* | [CSM] Add enable_client_modding param (default: false) | nerzhul | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | Add hardware node coloring. Includes: | Dániel Juhász | 2017-01-23 |
* | Cleanup some header inclusions to improve compilation times | Loic Blot | 2017-01-11 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Move ClientEnvironment to dedicated cpp/header files | Loic Blot | 2017-01-08 |