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path:
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clientobject.cpp
Commit message (
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Author
Age
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mobv2
Perttu Ahola
2011-10-15
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Attempt to fix a problem with the factory mappings of objects residing in ↵
Perttu Ahola
2011-07-16
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different source files than the prototype objects that fill them in
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reorganized a lot of stuff and modified mapgen and objects slightly while ↵
Perttu Ahola
2011-06-26
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doing it
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All textures are are now searched first from the directory specified by the ↵
Perttu Ahola
2011-05-21
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texture_path setting.
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Set oerkki1 to not be drawn in completely dark
Perttu Ahola
2011-04-25
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updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
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Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-21
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fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
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implemented rats in new system to verify that it works
Perttu Ahola
2011-04-10
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items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
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new object system
Perttu Ahola
2011-04-10
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Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
2011-04-08
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Removed lua stuff
Perttu Ahola
2011-04-03
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updated scripting api a bit
Perttu Ahola
2011-02-23
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--HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
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mainly work on object scripting api
Perttu Ahola
2011-02-23
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some tidying
Perttu Ahola
2011-02-21
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preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
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Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-21