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* Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola2011-11-29
* Improve mobv2Perttu Ahola2011-10-15
* mobv2Perttu Ahola2011-10-15
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10
* new object systemPerttu Ahola2011-04-10
* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08
* Removed lua stuffPerttu Ahola2011-04-03
* preliminary lua scripting framework for objectsPerttu Ahola2011-02-21
* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21
>(const std::string &bannfilepath); ~BanManager(); void load(); void save(); bool isIpBanned(const std::string &ip); // Supplying ip_or_name = "" lists all bans. std::string getBanDescription(const std::string &ip_or_name); std::string getBanName(const std::string &ip); void add(const std::string &ip, const std::string &name); void remove(const std::string &ip_or_name); bool isModified(); private: JMutex m_mutex; std::string m_banfilepath; std::map<std::string, std::string> m_ips; bool m_modified; }; #endif