Commit message (Collapse) | Author | Age | |
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* | Improved Player Physics | MirceaKitsune | 2013-02-14 |
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* | Fix buttons not working for Lua-triggered formspecs | sapier | 2013-01-07 |
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* | Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua | sapier | 2013-01-02 |
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* | Added ability to fetch media from remote server (using cURL library) | Ilya Zhuravlev | 2012-12-16 |
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* | Allow server to accept protocol 13 clients altough they don't work too well | Perttu Ahola | 2012-11-29 |
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* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 |
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* | Default server step to 0.1s and sync object/player update intervals to it | Perttu Ahola | 2012-11-26 |
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* | Move a function from clientserver.h to clientserver.cpp | Perttu Ahola | 2012-11-26 |
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* | New PROTOCOL_VERSION scheme (allow client to support a range of versions) | Perttu Ahola | 2012-11-26 |
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* | RealBadAngel's patch which allows the lua api to read pressed player keys. ↵ | MirceaKitsune | 2012-11-25 |
| | | | | | | | | | | This should make it possible to change the player's animation based on what he is doing Correct lua api version number Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe. Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture | ||
* | A bunch of fixes | MirceaKitsune | 2012-11-25 |
| | | | | | | | | | | | | No longer hide players who are dead. With models, a death animation should be used instead Some changes requested by celeron55 Rename a lot of things in the code, and use better lua api function names Minor code corrections Bump protocol version up, since the models / animations / attachments code creates new client<->server messages | ||
* | Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible ↵ | Perttu Ahola | 2012-09-05 |
| | | | | InventoryList width field | ||
* | Detached inventories | Perttu Ahola | 2012-07-24 |
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* | Fix map deserialization and remove old serialization code | Perttu Ahola | 2012-07-23 |
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* | minetest.register_on_player_receive_fields() | Perttu Ahola | 2012-07-22 |
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* | Allow defining player's inventory form in Lua | Perttu Ahola | 2012-07-19 |
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* | Increment protocol version | Perttu Ahola | 2012-06-17 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
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* | Node texture animation | Perttu Ahola | 2012-06-16 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Implement sign using form field protocol | Perttu Ahola | 2012-06-03 |
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* | Add 'fly' and 'fast' privileges and the underlying privileges-to-client system | Perttu Ahola | 2012-03-31 |
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* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
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* | Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions | Perttu Ahola | 2012-03-25 |
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* | Texture cache -> Media cache WIP | Perttu Ahola | 2012-03-25 |
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* | Lua API for playing sounds | Perttu Ahola | 2012-03-24 |
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* | Dynamic sky, fog and cloud colors; sun and moon | Perttu Ahola | 2012-03-18 |
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* | Digging time groups WIP | Perttu Ahola | 2012-03-10 |
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* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||
* | Add missing checks to texture caching | Perttu Ahola | 2012-01-04 |
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* | Texture cache on client (mostly made by sapier) (breaks network compatibility) | Perttu Ahola | 2012-01-02 |
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* | Remove stuff made obsolete by making players more ActiveObject-like and ↵ | Perttu Ahola | 2011-12-01 |
| | | | | raise protocol version number by one (because it is not compatible at all anymore) | ||
* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 |
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* | Improve loading screen and protocol | Perttu Ahola | 2011-11-29 |
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* | Node definitions transfer | Perttu Ahola | 2011-11-29 |
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* | Sending of textures WIP | Perttu Ahola | 2011-11-29 |
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* | Tool definition transfer to client | Perttu Ahola | 2011-11-29 |
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* | strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵ | Perttu Ahola | 2011-10-15 |
| | | | | clientserver.h; clean up defaultsettings.cpp and minetest.conf.example | ||
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 |
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* | dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h | Kahrl | 2011-08-25 |
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* | Fixed some protocol comment errors in clientserver.h and elsewhere | Perttu Ahola | 2011-08-22 |
| | | | | | -- TOCLIENT_OBJECTDATA: peer ID field is missing -- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16 | ||
* | Notify other players of wielded item change | Giuseppe Bilotta | 2011-08-11 |
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* | Clients inform server on wielded item | Giuseppe Bilotta | 2011-08-11 |
| | | | | | This is done with the new TOSERVER_PLAYERITEM message, that informs the server on the index of the wielded item. | ||
* | Added network protocol version number in protocol | Perttu Ahola | 2011-07-30 |
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* | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
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* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
| | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||
* | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 |
| | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b | ||
* | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | 2011-05-20 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | new object system | Perttu Ahola | 2011-04-10 |
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