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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* add limit for steps to avoid runaway memory consumption by collision handlingsapier2013-01-16
* Add bouncy node groupPerttu Ahola2012-09-01
* Custom boxy nodes (stairs, slabs) and collision changesKahrl2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-07
* Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola2011-11-29
* Relatively snappy object-ground collision detectionPerttu Ahola2011-11-29
* GameDef compilesPerttu Ahola2011-11-29
* Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola2011-11-29
* extended content-type rangePerttu Ahola2011-07-23
* reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21
* implemented rats in new system to verify that it worksPerttu Ahola2011-04-10