| Commit message (Expand) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | |
| * | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 | |
| * | Fix collision code getting stuck if speed is 0 | Perttu Ahola | 2012-04-07 | |
| * | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 | |
| * | Relatively snappy object-ground collision detection | Perttu Ahola | 2011-11-29 | |
| * | GameDef compiles | Perttu Ahola | 2011-11-29 | |
| * | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 | |
| * | extended content-type range | Perttu Ahola | 2011-07-23 | |
| * | reorganized a lot of stuff and modified mapgen and objects slightly while doi... | Perttu Ahola | 2011-06-26 | |
| * | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 | |
| * | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | |
